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Post by paulus on Jul 25, 2017 9:09:54 GMT -5
Boy am I glad I suck at this game. LOL. All kidding aside, I don't envy the job that the admins have ahead of them. I can only trust that they'll do the right thing. I live in a world of "guilty beyond a reasonable doubt" and a lot of those posted results just don't fit that criteria in a court of law. www.theguardian.com/world/2014/apr/28/death-penalty-study-4-percent-defendants-innocentI think the analogy is badly drawn tbh - we're talking about numbers - about which statistical certainties can be drawn.
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Post by Doyley on Jul 25, 2017 9:10:23 GMT -5
It's also a case of creating a sandbox for acceptable/fair play. Users that have a 3rd party controller that don't go past 0.010 aren't cheating. They are using their controller and the results it gives them is very forgiving. But is it fair? We have to decide how big a sandbox we want to create so that the most people can have a fair/fun time building a castle (aka playing on our tours). Just know that the straighter the controller the more sand they take eventually leaving no sand for the majority of players if we make it too big (ie include all controllers). What's the point of playing in a sand box if 5% of the users have all the sand?
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Post by AFCTUJacko on Jul 25, 2017 9:12:09 GMT -5
I have absolutely no desire to start another conversation about which clubs should be allowed, but I think the question is at least relevant - is the club set taken into account at all when looking at these? Or, does it even need to be? I imagine the graphs show controller inputs only. The input would be the same regardless of what clubs you're using, but the game would give you a more forgiving result on an easier mode
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Post by Doyley on Jul 25, 2017 9:13:38 GMT -5
Out of curiosity does the red zone or Orange zone grow for things like putts or easier clubs. Just trying to determine how hard it is to hit a red zone or orange zone shot. Also have you lot done tests with legit stock controllers and how often would you say orange or even red shots were with those pads? No - those zones don't grow or shrink - they are stagnant. The difficulty comes from what lie you are in. The lie is a multiplying factor so the worse your lie the more it takes that swing result and multiplies it. So for putts it's pretty much a 1:1 ratio. From a bunker on a red slope your swing result could be multiplied by 3 or 4 times. 0.005 times 4 = 0.02 0.026 times 4 = 0.104 In TGC2 that is a huge difference for two shots that would land on the fairway from a tee. From a red slope lie - one is in the cone and one is a shank.
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Post by xraylucy on Jul 25, 2017 9:14:26 GMT -5
I'm always inside the cone and sometimes I hit literally straight. A perfect white line. Not even a pixel out of place. Is that orange or red? Is possible to see a "red" shot? Very small chance it will be red. Probably orange or even just outside it.
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Post by HeMan1202 on Jul 25, 2017 9:15:52 GMT -5
So eliminating the guys with all straight shots is a no-brainer. Smurf says numerous - what is numerous? 2? 4? 6? 8? 10? 12 per round? Based off the "one in a million" logic, the answer would be 2.
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Post by Slymas on Jul 25, 2017 9:15:59 GMT -5
Out of curiosity does the red zone or Orange zone grow for things like putts or easier clubs. Just trying to determine how hard it is to hit a red zone or orange zone shot. Also have you lot done tests with legit stock controllers and how often would you say orange or even red shots were with those pads? No - those zones don't grow or shrink - they are stagnant. The difficulty comes from what lie you are in. The lie is a multiplying factor so the worse your lie the more it takes that swing result and multiplies it. So for putts it's pretty much a 1:1 ratio. From a bunker on a red slope your swing result could be multiplied by 3 or 4 times. 0.005 times 4 = 0.02 0.026 times 4 = 0.104 In TGC2 that is a huge difference for two shots that would land on the fairway from a tee. From a red slope lie - one is in the cone and one is a shank. Thanks Doyley, that answers a big question. One last one would the tee off and woods of fairways have a multiplier then because the line in the cone is easier to hit straight on a putt than with a driver off the tee. So as you said putting is 1:1 would teeing off be something like 2.5:1 or 2:1
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Post by Friz on Jul 25, 2017 9:16:51 GMT -5
I have absolutely no desire to start another conversation about which clubs should be allowed, but I think the question is at least relevant - is the club set taken into account at all when looking at these? Or, does it even need to be? I imagine the graphs show controller inputs only. The input would be the same regardless of what clubs you're using, but the game would give you a more forgiving result on an easier mode Assuming thats true, that would imply no difference to the results for a person on standard vs. Tour correct? Same next-to-no chance of hitting Red? Same overall likelihood of hitting within the same number range? If that is true, then everyone just ignore the entire first part of what I said
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Post by Deleted on Jul 25, 2017 9:17:01 GMT -5
It's also a case of creating a sandbox for acceptable/fair play. Users that have a 3rd party controller that don't go past 0.010 aren't cheating. They are using their controller and the results it gives them is very forgiving. But is it fair? We have to decide how big a sandbox we want to create so that the most people can have a fair/fun time building a castle (aka playing on our tours). Just know that the straighter the controller the more sand they take eventually leaving no sand for the majority of players if we make it too big (ie include all controllers). What's the point of playing in a sand box if 5% of the users have all the sand? Well then Scott, in that case, there is only one way to settle this. You post a list of accepted controllers. Anybody not using one of them has to go out and buy a new one. This will lead to extra expense for a lot of people, many of whom will not want to do it and ultimately quit, but anything else and you're going to have problems. I have an XBox 1 that I bought from Best Buy off the rack. I'm pretty sure it's a stock XBox 1 judging by how crappy I play. I am 100% confident that I have a legal controller. Make the list and have us conform to it and all this goes away. End of story. How many players we have left here? That's a different story.
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Post by SmilingGoats on Jul 25, 2017 9:17:50 GMT -5
I'm always inside the cone and sometimes I hit literally straight. A perfect white line. Not even a pixel out of place. Is that orange or red? Is possible to see a "red" shot? For 95% of everyone, it is impossible to hit red.
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Post by Doyley on Jul 25, 2017 9:18:06 GMT -5
I have absolutely no desire to start another conversation about which clubs should be allowed, but I think the question is at least relevant - is the club set taken into account at all when looking at these? The club sets apply a multiplying factor much like the lie does. All our shot data is clean of all those factors - it's given to us before any of them are applied. We can tell a straight shooting Player Club user just as easily as a Tour Club user.
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Post by jarednich on Jul 25, 2017 9:18:23 GMT -5
I have absolutely no desire to start another conversation about which clubs should be allowed, but I think the question is at least relevant - is the club set taken into account at all when looking at these? Or, does it even need to be? In a million and a half of the other threads on this topic, its been relentlessly stated "Players Clubs are easier to hit straight", so if that logic holds, does that mean someone using Players or Standard clubs is hitting that red zone legitimately more often? My expectation in that scenario is you would have more straight shots, perhaps not perfectly straight, but at least more skewed centrally. But maybe not, and maybe thats information you don't want to share to avoid releasing too much. This is just a guess, but maybe the club set sort of works like rough penalties. I imagine that the standard set is like a fw lie, the players is like a light rough lie in comparison, and the tour is like a buried lie in a bunker on a severe upslope. I am probably 100% wrong but that's what I see in my head.
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Post by HeMan1202 on Jul 25, 2017 9:19:05 GMT -5
It's also a case of creating a sandbox for acceptable/fair play. Users that have a 3rd party controller that don't go past 0.010 aren't cheating. They are using their controller and the results it gives them is very forgiving. But is it fair? We have to decide how big a sandbox we want to create so that the most people can have a fair/fun time building a castle (aka playing on our tours). Just know that the straighter the controller the more sand they take eventually leaving no sand for the majority of players if we make it too big (ie include all controllers). What's the point of playing in a sand box if 5% of the users have all the sand? This is where the slippery slope begins. Once you get into these conversations it goes downhill.
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Post by mde8965 on Jul 25, 2017 9:19:28 GMT -5
Out of curiosity does the red zone or Orange zone grow for things like putts or easier clubs. Just trying to determine how hard it is to hit a red zone or orange zone shot. Also have you lot done tests with legit stock controllers and how often would you say orange or even red shots were with those pads? No - those zones don't grow or shrink - they are stagnant. The difficulty comes from what lie you are in. The lie is a multiplying factor so the worse your lie the more it takes that swing result and multiplies it. So for putts it's pretty much a 1:1 ratio. From a bunker on a red slope your swing result could be multiplied by 3 or 4 times. 0.005 times 4 = 0.02 0.026 times 4 = 0.104 In TGC2 that is a huge difference for two shots that would land on the fairway from a tee. From a red slope lie - one is in the cone and one is a shank. Not overly on topic here but if you are saying that the game basically says if you are in the sand any deviation from perfect swing times 4 to determine how far off center at is that's just wrong. The game is already penalizing you both on distance and it only gives you a range of how far the shot will go. Why multiply the off-center Ness of your swing times four. Now I can see why some people are complaining about the unfairness of rough and sand lies. As for your question about what to do if somebody Shows swings straighter than being way out of the cone in sand and rough or whatever I totally get that lots of close to 0 deviation swings there may look suspicious. And may very well be. But the problem with that is any data that you get on that is going to be circumstantial. There's no proof of anything that you're going to be able to get out of that and there in lies The problem. You can flag it all you want. But in less it's showing straight straight all the time I don't see how you "prosecute" anyone for that. Not to say that they shouldn't be. But how do you make an accusation and tell somebody they have to use a different controller or device
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Post by Deleted on Jul 25, 2017 9:20:23 GMT -5
My opinion on penalties is this... The intention to cheat the system and disrespect those that play in this community is worse than the act itself. Providing the evidence is undeniable I believe the penalties should be SEVERE to ensure compliance. I would suggest a 3 month (YES 3 month) ban for anyone found cheating. Make the penalty extreme and then dare people to break the rules. I agree with it needing to be extreme but isn't it already a year ban on people who cheat? Maybe I'm wrong but if it is then I don't want to lower it. I will have to think on this for a bit but I do want to say thanks to all that deal with all this crap to make it fun for the rest of us. It is Such a shame this conversation has to exist because some jack asses find it necessary to cheat on a computer golf game. Losers The traditional ban up to this point has been a year for those caught cheating along with the public shaming that goes with it being revealed they have been banned for cheating.
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