casimir
Caddy
I score my games based upon how many birdies I can turn into pars...
Posts: 53
TGCT Name: Mike Charves
|
Post by casimir on Mar 11, 2017 17:53:26 GMT -5
I keep running into this bizarre situation that I can't seem to find a resolution for. I'm working on a links style course, using pre-generated hills as inspiration for my holes as I go along. Three times now, however, I've run into a situation where I've sculpted a shoreline to place a fairway nearby (generally for a shot over a water hazard), and this is what happens: For some reason I can't fathom, the fairway just won't place to the right of the straight line. The only thing I can think of is that once water is on a location, fairway can't be placed there - even if I sculpt to raise the terrain above the waterline. I've tried raising the terrain up to nearly 20 feet with the same results. This is becoming really frustrating, as I can't use some really cool terrain features for water hazard shots because of it. Is there a way around this? I initially thought about starting a design based on Scampi's method - with a completely flat terrain - but my sculpting skills need a lot more practice before I can do a course justice that way, which is why I elected to start my first real effort this way.
|
|
|
Post by ErixonStone on Mar 11, 2017 19:36:45 GMT -5
Go to TERRAIN -- SCULPT -- FLATTEN/RAISE. The sculpting brush should be red. Use the red sculpting tools to raise the terrain.
This will not affect your actual plot, but raising the red brush above the water line will allow you to place fairway/green there
|
|
|
Post by ErixonStone on Mar 11, 2017 19:38:53 GMT -5
There are two "layers" of terrain - unmodified base terrain, and modified terrain. Once you use a blue brush, the modified terrain overrides the unmodified terrain.
Red brushes modify the "unmodified" layer.
Sounds complicated and confusing, but this feature allows designers to do a few neat tricks once you get the hang of it.
|
|
casimir
Caddy
I score my games based upon how many birdies I can turn into pars...
Posts: 53
TGCT Name: Mike Charves
|
Post by casimir on Mar 11, 2017 19:55:15 GMT -5
Okay, great... thanks a lot. It's not really confusing to me - makes perfect sense once I thought about it, and since I don't really use the red brush much I wouldn't have ever thought about this until you suggested it.
|
|