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Post by paddyjk19 on Oct 14, 2020 6:28:03 GMT -5
Hello design community!
Whilst I'm familiar with the method of burying trees etc. to create bare turf, I've often wondered but not full tested which object creates the biggest difference when buried.
Has anyone worked out which item works the best to create least difference to the object meter now we have all the items at our disposal in every theme?
Thanks!
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Post by 15eicheltower9 on Oct 14, 2020 6:48:50 GMT -5
The larger the object, the more ground it affects. If you're doing large areas a tree with a bigger circumference would be the way to go. If you're looking for more detail (like around a greenside bunker) a bush would be better.
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Post by paddyjk19 on Oct 14, 2020 7:32:35 GMT -5
The larger the object, the more ground it affects. If you're doing large areas a tree with a bigger circumference would be the way to go. If you're looking for more detail (like around a greenside bunker) a bush would be better. Thanks! just the advice I needed. I'd like to try and create yellow fescue areas in the countryside theme (possibly delta but it seems to come out more rocky now whilst before it was yellow and sandy), my only concern is that I won't have enough object meter come the end of planting to do this at the scale required. The other element is a few rocky patches and cliff faces which I've actually found comes out nice and naturally rock looking on countryside if I really bring it out, hence the initial question in the OP
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obmar
Weekend Golfer
Posts: 117
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Post by obmar on Oct 15, 2020 14:56:26 GMT -5
tip - dont feel like you have to fill in every square foot to give a good fescue feel
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