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Post by paddyjk19 on Oct 11, 2020 15:10:06 GMT -5
So, I'm building my first 2k21 from scratch (have ported and replanted 5) and I've decided to bite the bullet and get my buildings all complete before moving onto trees, then grass and accessories for the course. I've spent about 11% of my object meter completing the vast facilities at this real life course and had to get creative with the buildings (using lot's mashed together to achieve a look) and I've noticed my memory allowance is already at 38% - my question is, am I running out of memory too quickly before I've even got onto trees and grass? Has anyone got a guide on how they are tracking the memory whilst building to ensure they don't bottom out? I've put some picture below of where I'm at so far if that helps analyze where I'm at with memory. Thanks!
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Post by ErixonStone on Oct 12, 2020 9:32:59 GMT -5
Memory is affected by unique objects added to your course. Using an object again after it has been used one time will not increase the amount of memory used.
There is a limit to the number of unique objects that can be loaded into system memory. Objects need to be added to memory only once. After that, a reference to the object can be repeated many times. The number of references is tracked in the object meter.
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Post by paddyjk19 on Oct 12, 2020 11:47:11 GMT -5
Memory is affected by unique objects added to your course. Using an object again after it has been used one time will not increase the amount of memory used. There is a limit to the number of unique objects that can be loaded into system memory. Objects need to be added to memory only once. After that, a reference to the object can be repeated many times. The number of references is tracked in the object meter. Thanks, that's exactly what I needed to know. I've planted all the trees that I think I'll need already so I can access them quicker in the menu and my memory is just under 60% - if this increased every time I used an item then I would have worries!
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