|
Post by Q on Oct 6, 2020 5:41:14 GMT -5
Normally when doing tees in course designer, no matter what you do, the blacks will be longer than the blues on every hole. This is annoying because if you are designing for tournament play, it is nice to have it set up like in the PGA tour where certain holes play longer some days while others play shorter instead of having a day where EVERY tee plays shorter. This workaround may be already known but I kind of stumbled across it while desperately trying to make this kind of thing possible in the designer. Here's the steps to take: 1: When building a new course, build just the first hole by itself and lay out multiple tee boxes. This will cause the game to auto generate all the tees whenever you lay out multiple holes. 2. When you start designing the second hole, if you want one of your tees to be longer than the blacks, simply lay down your hole so it autogenerates the tees again. then move the black tees anywhere (as long as they stay behind the other autogen'd tees). THEN move the waypoint back behind the black tees. 3. This will cause the shortest tees that were autogen'd to respawn at where the waypoint is and VOILA, you have Red tees at longer distance from the hole than the black tees! The caveat is you can only have two total tee boxes per hole because only the shortest tees seem to snap back. not bad if I say so myself. Proof:
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Oct 6, 2020 9:15:29 GMT -5
Thanks for that Q. I’m on PS4 and it works for me as well. Ive managed to get it to work kind of with 4 holes, initial order was: White Black Gold Blue Afterwards the distances were reversed: Blue Gold Black White Not ideal as you’d never get black or gold to be the longest or shortest, but beggars can’t be choosers. My 4 tee boxes were already laid out so I just moved the fairway waypoint back behind the tees and then moved one of the middle tees closer to the hole so it went in front of one of the other tees that was already laid out. Then moved the waypoint back to where it originally was and it kept the distances as if the waypoint was behind the tees. Heres 2 screenshots showing the 1st and 2nd hole with the opposite tee lengths:
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Oct 6, 2020 9:35:57 GMT -5
Heres a quick video showing how its done. Crazycanuck1985 you might not want to watch as its your least favourite course of all time getting a facelift, at least I’m getting rid of the 90 degree fairways
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Oct 6, 2020 11:02:41 GMT -5
Another update that might get to move more than just the reverse order. Picture 1 had: White Black Gold Blue I just moved the waypoint to directly right of the 1st set of tee boxes. I then moved the Gold tee which is where the white was to the furthest left location and moved the waypoint back to the middle and the distance order is now: Black Blue Gold White Looks like we have quite a few options then and I assume it will work if you put the waypoint directly left before moving tees as well.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Oct 6, 2020 12:29:33 GMT -5
Final update:
Moving your waypoint to the side of your tees is the easiest way. My original course had 2 tees, black and white. Combination I didn’t have so far was:
Gold White Blue Black
This time I put white on the left, and black where I’d want the back tee to be. I moved the waypoint to the left of them so it was closest to white. I then added Gold where I wanted the front to be, making sure it was a further distance than what black currently was. When that was in place I added Blue on the right hand side so that when everything was done it would be further than white withnthe waypoint back in its original location. I finally moved the waypoint back to where I wanted it and got the desired tee sequence.
Hope that helps everyone. I can do another quick video if anyone requests it. This seems to be the easiest method before you have all your tees in place.
|
|