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Post by Deleted on Dec 15, 2018 11:46:55 GMT -5
The problem I see now is I can’t cover the yardage gaps. A F/P delofted 5I covered my missing 4I but not anymore. I also would use shot shaper to reduce yards on a 3I but it now seems there is little loss of yards with that method. Does HB think things through? Forcing me to try to learn 90% swings I guess which is the most difficult shot in the game. I've had to revamp my clubset entirely, it's a disaster as I relied heavily on using the F/P to cover distances at the top end of the bag. That was the best part of the new game for me as it required skill (the earlier the transition the further it went as long as you weren't so early as to hit 95%) and allowed for creativity and realism, by adding some oopmh to your strikes. I'm pretty sure nobody ever complained about it, yet they nerfed the F/P in the patch to be now virtually useless. Even by HB standards this was a bizarre decision.
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Post by Art Vandelay on Dec 15, 2018 11:53:12 GMT -5
The problem I see now is I can’t cover the yardage gaps. A F/P delofted 5I covered my missing 4I but not anymore. I also would use shot shaper to reduce yards on a 3I but it now seems there is little loss of yards with that method. Does HB think things through? Forcing me to try to learn 90% swings I guess which is the most difficult shot in the game. I've had to revamp my clubset entirely, it's a disaster as I relied heavily on using the F/P to cover distances at the top end of the bag. That was the best part of the new game for me as it required skill (the earlier the transition the further it went as long as you weren't so early as to hit 95%) and allowed for creativity and realism, by adding some oopmh to your strikes. I'm pretty sure nobody ever complained about it, yet they nerfed the F/P in the patch to be now virtually useless. Even by HB standards this was a bizarre decision. Maybe it is a side effect result of some other fix (swing tempo balancing?). I also miss the zip spin on some flops, but I will deal cause I think overall the adjustments lend to a better more realistic game without it becoming harder to play.
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Post by GW_Hope on Dec 15, 2018 11:57:50 GMT -5
I've had to revamp my clubset entirely, it's a disaster as I relied heavily on using the F/P to cover distances at the top end of the bag. That was the best part of the new game for me as it required skill (the earlier the transition the further it went as long as you weren't so early as to hit 95%) and allowed for creativity and realism, by adding some oopmh to your strikes. I'm pretty sure nobody ever complained about it, yet they nerfed the F/P in the patch to be now virtually useless. Even by HB standards this was a bizarre decision. Maybe it is a side effect result of some other fix (swing tempo balancing?). I think a touch more overlap with loft box would have solved the issue. Fully lofting a club hardly reduces yards and with any tail wind at all it adds yards. I get having gaps but there should also be a reasonable way to cover them. The F/P seemed like it was reasonable. If I didn’t hit it I would be short. I will just have to go with the same bag as everybody else now. Fun
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Post by Deleted on Dec 15, 2018 12:04:40 GMT -5
I've had to revamp my clubset entirely, it's a disaster as I relied heavily on using the F/P to cover distances at the top end of the bag. That was the best part of the new game for me as it required skill (the earlier the transition the further it went as long as you weren't so early as to hit 95%) and allowed for creativity and realism, by adding some oopmh to your strikes. I'm pretty sure nobody ever complained about it, yet they nerfed the F/P in the patch to be now virtually useless. Even by HB standards this was a bizarre decision. Maybe it is a side effect result of some other fix (swing tempo balancing?). Yeah that's the only expanation that would make any sense at all, but I'm not sure why it would even be the case. They had tempo in TGC2 which didn't have distance gain from a fast backswing, only distance loss, so they must have manually added distance gain into the new game's tempo mechanism. It's not obvious to me why on earth a left/right dispersion reduction in the patch would also reduce distance gain from a fast backswing which was clearly a brand new manual addition to the tempo mechanism in TGC19. That said I'm not a coder and I know from memes that this kind of thing can happen unintentionally:
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Post by GW_Hope on Dec 15, 2018 12:08:30 GMT -5
Maybe it is a side effect result of some other fix (swing tempo balancing?). Yeah that's the only expanation that would make any sense at all, but I'm not sure why it would even be the case. They had tempo in TGC2 which didn't have distance gain from a fast backswing, only distance loss, so they must have manually added distance gain into the new game's tempo mechanism. It's not obvious to me why on earth a left/right dispersion reduction in the patch would also reduce distance gain from a fast backswing which was clearly a brand new manual addition to the tempo mechanism in TGC19. That said I'm not a coder and I know from memes that this kind of thing can happen unintentionally: The distance was a result of the draw a fast created. If they nerfed the dispersion then maybe the draw effect is less therefore less yards. ?? HB would be wise to have a beta server for players to test and give continual feedback.
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Post by Deleted on Dec 15, 2018 12:10:28 GMT -5
The distance was a result of the draw a fast created. If the Merced tbe dispersion then maybe the draw effect is less therefore less yards. ?? No I'm talking about the fast backswing not ds, no draw from that just 1-5% extra distance depending on how well you time the transition without hitting the 95% window.
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thunder
Caddy
in the bunker....
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Post by thunder on Dec 15, 2018 13:23:33 GMT -5
Hb is going to have to put out another fix pretty quick to address the par 3 tee issue. It has happened twice to me on 2 different courses. One was a round ender. I was teed up 700 yards from the green behind a 15 foot high wall of rocks.😵
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Post by Deleted on Dec 15, 2018 13:55:40 GMT -5
I accepted months ago that I just have gaps at the top end of my bag setup. Those are not my scoring clubs, so I'm cool with it.
*shrug*
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Post by Deleted on Dec 15, 2018 14:17:04 GMT -5
I accepted months ago that I just have gaps at the top end of my bag setup. Those are not my scoring clubs, so I'm cool with it. *shrug* For me the top end of the bag is the only part of the game where I felt like I had an advantage over the field (thanks to relentless practice with the fast backswing which allowed me to cover any 'in-between' distances within a reasonable margin of error), so personally they were my scoring clubs, so to speak, relative to the field. Not a huge deal and I hate to sound like a whinger but I reckon I'm kissing any more top 10s goodbye because of this completely unnecessary change, which sucks as I've only hit the 'contender' zone very recently. I'll get over it, but bleh.
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Post by jeffbdvs on Dec 15, 2018 15:51:10 GMT -5
I accepted months ago that I just have gaps at the top end of my bag setup. Those are not my scoring clubs, so I'm cool with it. *shrug* Same here. 1W, 3W, 5W, 3I-9I, PW, SW LW, Putter. So far I've been able to cover GW distances with lofted PW and de-lofted SW. EDIT: Corrected my omission of the SW. Thanks, ‘Cuse! 😀
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Post by CuseHokie on Dec 15, 2018 16:56:59 GMT -5
I accepted months ago that I just have gaps at the top end of my bag setup. Those are not my scoring clubs, so I'm cool with it. *shrug* Same here. 1W, 3W, 5W, 3I-9I, PW, LW, Putter. So far I've been able to cover GW distances with lofted PW and de-lofted LW. 13 clubs? I like the confidence.
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Deleted
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Post by Deleted on Dec 15, 2018 19:53:39 GMT -5
Basically they dumbed down the swing so getting perfect perfect is easier while taking away the risk reward of the fast swing. They also reduced the penalty of swinging out if tempo just in case you do .
So if you liked shaping the ball and taking some risks with swing speed you are SOL.
All this game now is a perfect perfect joke. Tempo is easier, tempo negates a bad swing plane and if you miss the green you can flop it from a hard pan lie! They did good to reduce the spin on the flop but they left it way to easy to execute.
But hey if you live by perfect perfect, never shaped the ball while taking risks using the tempo this is a great change.
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Post by B.Smooth13 on Dec 15, 2018 20:22:32 GMT -5
They've done something which has introduced a few new bugs in my gameplay experience over the past 24 hours, a couple of random times when I've gone to hit a putt, game seemed to lag/freeze and my guy blasted the putt 20+ft past the hole, and a few instances of straight up frame freeze that results in some ridiculous tempo problems. I've never been the guy with tempo issues, one of the few, but I guess they've figured out a way to change that.
HB has also dumbed down the part of the game that I had dialed in which gave me an advantage over others through consistency (tempo, especially pitch shots); increased the reward for those who can swing "straighter" which I'm sure will work out great for us at TGCT; reduced spin (for some reason, and not talking about flops); just entirely re-calibrated the shot shaper to desensitize the fade/draw mechanism by what seems to me like at least 50% (another thing I had figured out and used on nearly every "in-between" shot)...but at least we all tee off from the same tee set in the multiplayer that hardly anyone uses.
Oh, and they royally @!$#ed Chicago Golf Club for me, set the tee on #13 in the dead middle of the plot as far as I can tell. Even after publishing, seeing the error, reloading into designer, resetting the tee and waypoint to try and fix, absolutely nothing works - next level incompetence.
But yea, other than that, great update...
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Post by Deleted on Dec 15, 2018 20:26:39 GMT -5
I accepted months ago that I just have gaps at the top end of my bag setup. Those are not my scoring clubs, so I'm cool with it. *shrug* For me the top end of the bag is the only part of the game where I felt like I had an advantage over the field (thanks to relentless practice with the fast backswing which allowed me to cover any 'in-between' distances within a reasonable margin of error), so personally they were my scoring clubs, so to speak, relative to the field. Not a huge deal and I hate to sound like a whinger but I reckon I'm kissing any more top 10s goodbye because of this completely unnecessary change, which sucks as I've only hit the 'contender' zone very recently. I'll get over it, but bleh. Well said, except for the part where you said not a huge deal. I had a feeling you weren't liking this much..
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Post by Art Vandelay on Dec 15, 2018 21:00:18 GMT -5
Anyone notice if you are playing with a live rival, the balls do not get marked on the green? Has happened all night tonight with me and my opponents.
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