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Post by Deleted on Oct 14, 2018 20:02:10 GMT -5
I went to the range and tried to make this happen and couldn't.
Hope you guys figure it out.
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Post by Brighttail on Oct 14, 2018 20:06:25 GMT -5
So it turns out that I got flagged for the latest PGA event.
I'm doing the exact same thing that I have been doing for years, nothing has changed. I've tried 3 different controllers, and only one of those is anywhere near having a chance of passing the api. They are all official DS4's.
I played the PGA event on PC too, to see if it made any difference - in game it looked a world different, with 90% of my swing lines reaching the top, but alas, two out of the three controllers that I used were in the iffy range; the other likely to be flagged at some point. Also, the game plays terribly on PC with a DS4; completely differently to how it plays on PS4, not how straight you can hit it, but the tempo feels as though it makes it up as it goes along. Probably the extra fps?
I went onto the range just to see the difference between a thumb swing, and the finger and thumb method that I use, and have used throughout TGC Tours. What I noticed was that it is absolutely impossible to hold the swing at the end with the finger and thumb method for any amount of time, so even though I always hit the plastic at the top, it immediately bounces back as it is impossible hold it there with that motion.
With the thumb only method, you can hold it at the top easily, a fraction of a second is enough and I could get every swing to have a full white line. But that doesn't help me as I cannot swing it with the thumb at all, believe me I've tried in the past and it's a complete mess trying to play like that. I'm certainly not prepared to learn to play this game in a totally foreign way.
It's one thing saying that we can only use official controllers and I'm happy with that; but now we have to swing the club a certain way Jim Furyk and Eamon Darcy wouldn't get a look in here
I'll save a bucket of balls for you on the practice range, buddy. Welcome to my hell and maybe we can understand the other's position on how got royally screwed here. Still gotta press on and do what 'the majority of the other players completing full shots do." As one that doesn't ever use a controller I was gobsmacked by the number of people who don't use their thumbs. I mean isn't that the purpose having a controller, fingers go on the side, thumb goes on the stick? Now seeing pinch methods, finger method, finger thumb method, single finger method, flicking instead of taking a full stroke, rubber band on the stick so you pull it back it autotmatically swings with the force of the band.WTH??
So yeah the mass people who aren't using these methods and even if they are, are doing a full swing that is picked up by the API, then there you have it. HB changed the input data not to get all swings and people will have to adapt again! I suggest going to a mouse. No issues there other than you have to play it like a controller, you all should be fine doing that. Mouse users have a window, we pull back , we push forward in the past. It is that simple.
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Post by SweetTeeBag on Oct 14, 2018 20:27:44 GMT -5
Just a thought. For those having the short swing issues, what other games have you played w your controllers? I know some only play TGC primarily whereas others play shooters and rocket league and games where the sticks can take some abuse. Maybe having a tgc-only controller would help to preserve the sticks. I’d be surprised if those having the issues are having it with new dual shocks? Anyway just curious. My most offending controller is my newest one, the one that I bought to play TGC2019 because the one I've used for a while started to stick on the back swing. I don't think that the age of the controller matters, it's just a lottery. I have some of the 3/4 swing data as well. It is weird that these could get flagged. When you look at swing with the 3/4 or full swing on the "cone" it shows 100% power. TGC Tours can only take what API data they are given from HB complete or not so will be interesting to see how the early part of the season goes.
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Post by Deleted on Oct 14, 2018 20:28:08 GMT -5
BrighttailMouse and keyboard on Xbox is actually not supported currently. The only way to do it is to buy a after market product that then tricks the Xbox into thinking it's a controller. It will get you banned in most shooter games because it's easy to aim with a mouse then a controller. Not sure about PS4. I have stayed mostly out of this conversation because I have never seen my swing plane come up short when I have the feedback on which is only on the range. I still don't really understand what causes it. As I said I tried to recreate it but it didn't work. All I got was very slow swings. People have played golf games with the finger thumb for years. It's nothing new. For me it feels more like a golf swing being it's two parts and not just using a thumb.
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Post by Brighttail on Oct 14, 2018 20:36:50 GMT -5
I just found it intersting as a mouse player we'd get shite from saying "you aren't playing with how the mouse is designed for you by changing setting and such. " only to realize all this time that people have been playing golf on controllers not using a stroke/shot with their thumb and through flicks and such. just all screams hypocrisy ant it is Delicious.
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Post by Deleted on Oct 14, 2018 21:13:08 GMT -5
I just found it intersting as a mouse player we'd get shite from saying "you aren't playing with how the mouse is designed for you by changing setting and such. " only to realize all this time that people have been playing golf on controllers not using a stroke/shot with their thumb and through flicks and such. just all screams hypocrisy ant it is Delicious. All I'm saying is using the finger thumb as I do independently is not cheating or gaming the system. I have to make two separate movements with two separate moving fingers. I'm decent but certainly not great. Im constantly messing with my swing to try and get better. Really doesn't matter for me I don't play on the regular tours only TST. On TST if I get a top 20 I'm playing out of my mind.
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Post by Cyclerob on Oct 14, 2018 22:56:15 GMT -5
I'm not too worried about what controller or how you shoot - It's all out of my hands. I'm not making any house visits. I'll just look at the numbers provided and go from there. Up to the end user to comply or not if it's an issue for them. Again, for pretty much everyone participating at TGC Tours, it's not an issue. Can't stress that enough. We're not talking about 50%, 20%, 10% or even 5% of the user base. Let's go with this analogy... TGC Tours 100m race. We decide that 9.3 seconds is a fair time (ample wiggle room) to get so we play it even more safe and put our Fair Play Policy at 9 seconds. Anyone running times lower than that is likely half cyborg and not fit for our races. - 98% of TGCT run it in 10.75 seconds or worse
- Some run it in 9.95 seconds (elite players)
- Some run it in 0 seconds (Hori Teleport 2000!)
- Some run it sideways at 7.77 seconds every single time
- Some run it at 9.15 seconds...sure they pass, but probably deserve a heads up that they are flirting with Fair Play (like some of our preseason courtesy call)
- One guy runs it in 8.28 seconds and says he's using stock running shoes made by Power A (3rd party controller but claiming stock)
Etc, you get the gist. We're only dealing with guys that are running sub 9 second races ... it's a very small portion of you. Flailing your hands and saying you're doing nothing wrong is fine - it really doesn't matter what you are doing - we're just concerned with the results. If you swing with your nose and trigger fair play, then you get pulled. If you swing with your nose and don't trigger fair play, you stay. There's plenty of room for everyone in the sandbox - the few that get kicked out were just taking all the sand and not playing fair. So... All that I gather from your answer Scott is that you don't have a problem that some players that are using official controllers, without any gimmick and play to the best of their habilities (i.e. legit) might end up being flagged and linked to cheaters! All this because of HB decision! Really? I'm without words! Just for your knowledge most guys that I play with online told me, after I made them aware of this and other threads on the subject, that their swing HUD also rarely shows a complete swing! They were puzzled by the fact that this might suddently be an issue and that it might trigger the API. Will they go in the sin bin? I also pointed out earlier that sometimes my analog stick does travel to the end and touch the plastic, yet it doesn't record as a completed. Other time, to my amazement, it's doesn't touch the plastic, but records as a completed swing in the HUD. How I am supposed to monitor or fix that? Are all my 4 DS4's faulty? Are both my PS4 Pro's faulty? Should I throw away all that equipment and replace it? Honestly all that I can see is that if you put minimal pressure on the analog stick through your swing the game seems to record whatever the hell it wants! This is so screwed up that your no: 1 player got flagged for this last week? So suddently, without any hesitation you wouldn't have any problem putting him in the same basket as people that you had to remove from these Tours because they clearly broke the fair play rules. I don't know Brad personally, but when I think of people bending the rules here, he's far from being the first one that comes to my mind! Anyways, my reply's tone might have offended you, in this case you may want to re-read your reply as it was pretty offensive to players like me who uses stock controllers, no gimmick, and try their best to play this game! Dominique
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Post by Doyley on Oct 14, 2018 23:01:45 GMT -5
We have many players that don't have a full swing in the HUD - many have no issues. It's not an all-or-none situation. Nothing ever is - which is why we just roll with the numbers. Can't repeat that enough. If you are dealing with Fair Play, you are outside of what we deem fair.
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Post by Deleted on Oct 14, 2018 23:29:48 GMT -5
I'm not too worried about what controller or how you shoot - It's all out of my hands. I'm not making any house visits. I'll just look at the numbers provided and go from there. Up to the end user to comply or not if it's an issue for them. Again, for pretty much everyone participating at TGC Tours, it's not an issue. Can't stress that enough. We're not talking about 50%, 20%, 10% or even 5% of the user base. Let's go with this analogy... TGC Tours 100m race. We decide that 9.3 seconds is a fair time (ample wiggle room) to get so we play it even more safe and put our Fair Play Policy at 9 seconds. Anyone running times lower than that is likely half cyborg and not fit for our races. - 98% of TGCT run it in 10.75 seconds or worse
- Some run it in 9.95 seconds (elite players)
- Some run it in 0 seconds (Hori Teleport 2000!)
- Some run it sideways at 7.77 seconds every single time
- Some run it at 9.15 seconds...sure they pass, but probably deserve a heads up that they are flirting with Fair Play (like some of our preseason courtesy call)
- One guy runs it in 8.28 seconds and says he's using stock running shoes made by Power A (3rd party controller but claiming stock)
Etc, you get the gist. We're only dealing with guys that are running sub 9 second races ... it's a very small portion of you. Flailing your hands and saying you're doing nothing wrong is fine - it really doesn't matter what you are doing - we're just concerned with the results. If you swing with your nose and trigger fair play, then you get pulled. If you swing with your nose and don't trigger fair play, you stay. There's plenty of room for everyone in the sandbox - the few that get kicked out were just taking all the sand and not playing fair. So... All that I gather from your answer Scott is that you don't have a problem that some players that are using official controllers, without any gimmick and play to the best of their habilities (i.e. legit) might end up being flagged and linked to cheaters! All this because of HB decision! Really? I'm without words! Just for your knowledge most guys that I play with online told me, after I made them aware of this and other threads on the subject, that their swing HUD also rarely shows a complete swing! They were puzzled by the fact that this might suddently be an issue and that it might trigger the API. Will they go in the sin bin? I also pointed out earlier that sometimes my analog stick does travel to the end and touch the plastic, yet it doesn't record as a completed. Other time, to my amazement, it's doesn't touch the plastic, but records as a completed swing in the HUD. How I am supposed to monitor or fix that? Are all my 4 DS4's faulty? Are both my PS4 Pro's faulty? Should I throw away all that equipment and replace it? Honestly all that I can see is that if you put minimal pressure on the analog stick through your swing the game seems to record whatever the hell it wants! This is so screwed up that your no: 1 player got flagged for this last week? So suddently, without any hesitation you wouldn't have any problem putting him in the same basket as people that you had to remove from these Tours because they clearly broke the fair play rules. I don't know Brad personally, but when I think of people bending the rules here, he's far from being the first one that comes to my mind! Anyways, my reply's tone might have offended you, in this case you may want to re-read your reply as it was pretty offensive to players like me who uses stock controllers, no gimmick, and try their best to play this game! Dominique Dominique I think you completely misunderstood his point. I thought the 9-second 100m example was a perfect analogy about statistical outliers, where a line is drawn for the limit of human ability, and how that is the only approach that is both fair and practical. Certainly there's nothing even remotely "offensive" in there, I don't know how on earth you came to that conclusion! Also as mentioned it's not about the short swing line by itself, it's the fact that in some (apparently very few) cases, a short line can produce results that are better than the humans can produce with a stock controller, i.e. they can run under 9 seconds in the 100m. Let's wait and see the results from this week's exhibition event before getting angry over hypotheticals.
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Post by Deleted on Oct 14, 2018 23:51:34 GMT -5
It is getting a bit ridiculous that people can't play with their official controllers that they have been playing with for ages. You shouldn't have to go out and purchase another just to please the bloody API. Yep....can you even imagine if your local country club told you that you can't hit the ball straight or your kicked out of league?.....LMAO It's beyond ridiculous if you ask me, but it's there rules. To be honest real golf has a ton of rules that are similar, and far more involved in fact. Just think about the full range of non-conforming equipment or devices that will get you DQ'd from an event. There are certain tolerances for example on shaft length, head volume, non-fixed attachments, face thinness, weight distribution etc. - plus think about the new rules about club anchoring for putts, and there's a debate about banning long putters entirely going on now. So yeah, if any player is found to exceed these USGA pre-defined fair play tolerances, whether they intended to or not, they'll get DQ'd. TGCT's API system is far from ludicrous against that background. Plus there are a ton of rules that aren't similar in real golf but are downright outrageous imo. Trousers with extra combat-style pockets? Shirt not tucked in? Get off the course! I can imagine my player below getting kicked off for nonconforming beard colour, so I'm glad TGCT limits their DQ rules only to API data lol
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Post by SMIFFYLFC79 on Oct 15, 2018 0:35:55 GMT -5
I wont 'quote' my own post, but i have just been informed that i am still a tgctours members, as my played rounds passed the Api. Did you have to ask if your swing passed? If so, where do we ask? Wouldn't mind finding out about mine as well. Sorry Buddy, just seen ur question. Don't worry about trying to find out, if there is an issue with ur swing, u will be contacted in due course, if ur not, then happy days, ur good to go. Play well.
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Post by fadgewacker on Oct 15, 2018 2:13:02 GMT -5
Just a thought. For those having the short swing issues, what other games have you played w your controllers? I know some only play TGC primarily whereas others play shooters and rocket league and games where the sticks can take some abuse. Maybe having a tgc-only controller would help to preserve the sticks. I’d be surprised if those having the issues are having it with new dual shocks? Anyway just curious. New DualShock here. I have a specific 3rd party controller for all other games.
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Post by North47 on Oct 15, 2018 4:19:51 GMT -5
Just a thought. For those having the short swing issues, what other games have you played w your controllers? I know some only play TGC primarily whereas others play shooters and rocket league and games where the sticks can take some abuse. Maybe having a tgc-only controller would help to preserve the sticks. I’d be surprised if those having the issues are having it with new dual shocks? Anyway just curious. The sticks can definitely take a hammering on other games. I'm using the same DS4 that I got with my PS4 5 years ago. I've played that much in the likes of COD or BF...pressing L3 to sprint is the main cause I think....that now I have to pop the stick back out from the controller in order to be able to swing. If I don't do that, I don't have a hope in hell of getting P/P tempo or hitting reasonably stright. In TGC2 the shot line would take such a turn on the feedback, it would resemble a motorway/freeway exit sign if I didn't pop the stick out!!
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Post by blueorfe on Oct 15, 2018 7:37:57 GMT -5
Played a couple of rounds on PC with an xbox360 controller - I used the exact same technique that I have always used, back with the finger and a flick up with the thumb, both rounds passed the api. Absolutely confirming that this game is controller and platform dependent, and not just how you move the stick.
BTW, I played terribly with it, it felt awful compared to a DS4. The positioning of the sticks is not good for the finger and thumb method, especially if you are used to using the left stick.
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Post by lessangster on Oct 15, 2018 8:36:54 GMT -5
Played a couple of rounds on PC with an xbox360 controller - I used the exact same technique that I have always used, back with the finger and a flick up with the thumb, both rounds passed the api. Absolutely confirming that this game is controller and platform dependent, and not just how you move the stick.
BTW, I played terribly with it, it felt awful compared to a DS4. The positioning of the sticks is not good for the finger and thumb method, especially if you are used to using the left stick.
It’s always been controller dependant
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