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Post by tomkatt on Oct 6, 2016 11:52:54 GMT -5
New player here, but having a blast with the game so far. I'm just wondering if there are some good general tips for new players, as there's not much of a "guide" or manual along with the game, it's rather "pick up and figure it out." Which is cool with me, but not super straightforward. Some days my play feels really good, but other days it's all over the place and it feels a bit inconsistent. I've figured out some of the reason for that, but still working out the details of the game. Couple things I've noticed: - Driver and woods all seem to hit quite a bit further than the club distance would indicate. Especially the driver and the 3 wood. It's pretty common for me to hit the 3 wood for Driver distance (265), and the driver easily for 290 to 300+ yards. My longest drive so far was 327 yards.
- Putting can be crazy. Sometimes, seemingly identical green break will be have differently, even within the same round/same course. Like, one put with a left break will break really hard, but then another with similar looking break speed and distance might hardly pull over at all.
- Adding or reducing loft, or adding draw or fade will reduce club accuracy, sometimes drastically. For a while I was flubbing more than a few drives when adding loft and didn't realize this was happening.
- Short game can be somewhat inconsistent, and pitching shot distance is weird. Like, clubbing up the shot from the ankle (literally back then forward immediately on the stick) is 58% (!?) while pulling to waist is like 78%. Really weird, there doesn't seem to be a way to hit for like 35% or whatever.
Any other tips or info anybody might have would be greatly appreciated. Currently sitting around 1.5 handicap. Briefly hit 0 handicap, but that didn't last long. Would be nice to improve my game a bit, particularly on courses with fast greens, they totally screw up my scoring average, and seem somewhat unrealistically fast.
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Post by andybarrell on Oct 6, 2016 12:18:20 GMT -5
distances of clubs are carry, does not include roll out, elevation etc....
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Post by DoubtfulObelisk on Oct 6, 2016 12:22:18 GMT -5
New player here, but having a blast with the game so far. I'm just wondering if there are some good general tips for new players, as there's not much of a "guide" or manual along with the game, it's rather "pick up and figure it out." Which is cool with me, but not super straightforward. Some days my play feels really good, but other days it's all over the place and it feels a bit inconsistent. I've figured out some of the reason for that, but still working out the details of the game. Couple things I've noticed: - Driver and woods all seem to hit quite a bit further than the club distance would indicate. Especially the driver and the 3 wood. It's pretty common for me to hit the 3 wood for Driver distance (265), and the driver easily for 290 to 300+ yards. My longest drive so far was 327 yards.
- Putting can be crazy. Sometimes, seemingly identical green break will be have differently, even within the same round/same course. Like, one put with a left break will break really hard, but then another with similar looking break speed and distance might hardly pull over at all.
- Adding or reducing loft, or adding draw or fade will reduce club accuracy, sometimes drastically. For a while I was flubbing more than a few drives when adding loft and didn't realize this was happening.
- Short game can be somewhat inconsistent, and pitching shot distance is weird. Like, clubbing up the shot from the ankle (literally back then forward immediately on the stick) is 58% (!?) while pulling to waist is like 78%. Really weird, there doesn't seem to be a way to hit for like 35% or whatever.
Any other tips or info anybody might have would be greatly appreciated. Currently sitting around 1.5 handicap. Briefly hit 0 handicap, but that didn't last long. Would be nice to improve my game a bit, particularly on courses with fast greens, they totally screw up my scoring average, and seem somewhat unrealistically fast. You're in the right area of the forums, so I'd suggest just perusing some of the threads here. The two main ones that you should focus on are the Tips & Tricks thread by Doyley and Tips by BoomBoom (by "BoomBoom"). Also, taking a look at my thread (Tips by D.O.) may help you if you are a visual learner, since I have two saved Twitch broadcasts in which I play some rounds and try to explain my thought process as I play the course. Beyond that, you'll get used to most of this game's quirks soon enough. Make sure you move the yellow putting marker to account for distance; failing to do so is maybe the biggest "newbie" mistake. Don't hesitate to ask questions, and good luck!
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Post by tomkatt on Oct 6, 2016 12:35:29 GMT -5
What does moving the putting marker do? I keep reading about this, but nobody's been really clear on how it directly impacts putting. I get the left and right part, but what about the distance?
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Post by DoubtfulObelisk on Oct 6, 2016 12:50:06 GMT -5
What does moving the putting marker do? I keep reading about this, but nobody's been really clear on how it directly impacts putting. I get the left and right part, but what about the distance? I'm not certain on the exact details, but it helps immensely with distance control. The easiest way to explain is with an example: let's say you have a 15-foot putt that has no elevation change. If you have the putting marker set at 15 feet, then any stroke you make that would normally putt the ball 13 to 17 feet (approximate numbers) will be "assisted" by the game and will only go 15 feet. In short, it gives you a larger margin for error when you are pulling your putt back for power. It's important to put the marker in the proper spot: the general rule is to put it at the number equal to the length of the putt (in feet) plus or minus the elevation change (in inches). On a 15-footer that is uphill 2 inches, set the marker at 17 feet (although I like to add one or two on top of that to be a bit more aggressive). Sometimes the rule breaks down, especially when you have a putt with drastic elevation change (a foot or more), but you'll usually be nearly spot-on if you place the marker in the right spot and make a reasonably good stroke.
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Post by digsb on Oct 6, 2016 13:35:27 GMT -5
As above the best tip is to read the threads by Doyley and boom boom, then watch Doubtful's how to play twitch stream. (These three guys have all been/still are in the top ten ranked players in the world). Their tips compliment each other to a certain extent.
Put your name down to play some of the community competitions,they are a good way to play against higher ranked players (especially the rrcc). Then get out there and smack some balls. Good luck.
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Post by roblandon on Oct 6, 2016 17:32:44 GMT -5
With putting the formula I use which is Doyleys I think, is with up hill putts:
divide elevation by 2, add it to elevation then add 2 and add total to distance
So if you have 16' with +4" elevation
It works out like 4/2 =2 +4+2 =8 +16 =24"
So you'll need to move the marker 24 feet But you'll still need to get the putter going back about the right distance and for that you'll need to practice, which is what we've all done boomers tips will help greatly for this, as for 24" for me it would be about up to the instep or laces on the back foot using the highest camera point but beware greens speed changes this greatly especially on downhill slopes! Obviously faster the green the less you'll need to pull back.
As for down hills?
I'm not the best at downhill putts but what I do is simple, just deduct elevation off 1" for 1' so if you have 20' -6" you'll aim the marker about 14' and no more, meaning 15' or more as with downhills the ball will shoot straight over the hole unless the elevation changes before the hole and goes up but chances are the ball will still go over.
Hope this helps I'm not the best at this game but I'm now plying my trade in the European tour and have won some tournaments in cca and web so I'm not crap either anyway good luck getting up the tours you'll prob have many a bad rounds ahead of you but stick with it! Enjoy!
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Post by Hootbleet on Oct 7, 2016 3:56:15 GMT -5
With putting the formula I use which is Doyleys I think, is with up hill putts: divide elevation by 2, add it to elevation then add 2 and add total to distance So if you have 16' with +4" elevation It works out like 4/2 =2 +4+2 =8 +16 =22" So you'll need to move the marker 22 feet But you'll still need to get the putter going back about the right distance and for that you'll need to practice, which is what we've all done boomers tips will help greatly for this, as for 22" for me it would be about up to the instep or laces on the back foot using the highest camera point but beware greens speed changes this greatly especially on downhill slopes! Obviously faster the green the less you'll need to pull back. As for down hills? I'm not the best at downhill putts but what I do is simple, just deduct elevation off 1" for 1' so if you have 20' -6" you'll aim the marker about 14' and no more, meaning 15' or more as with downhills the ball will shoot straight over the hole unless the elevation changes before the hole and goes up but chances are the ball will still go over. Hope this helps I'm not the best at this game but I'm now plying my trade in the European tour and have won some tournaments in cca and web so I'm not crap either anyway good luck getting up the tours you'll prob have many a bad rounds ahead of you but stick with it! Enjoy! Since when did 8+16=22? And we're putting you in charge of British Railway Signals, ππ
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Post by csabo17 on Oct 7, 2016 9:06:35 GMT -5
With putting the formula I use which is Doyleys I think, is with up hill putts: divide elevation by 2, add it to elevation then add 2 and add total to distance So if you have 16' with +4" elevation It works out like 4/2 =2 +4+2 =8 +16 =22" So you'll need to move the marker 22 feet But you'll still need to get the putter going back about the right distance and for that you'll need to practice, which is what we've all done boomers tips will help greatly for this, as for 22" for me it would be about up to the instep or laces on the back foot using the highest camera point but beware greens speed changes this greatly especially on downhill slopes! Obviously faster the green the less you'll need to pull back. As for down hills? I'm not the best at downhill putts but what I do is simple, just deduct elevation off 1" for 1' so if you have 20' -6" you'll aim the marker about 14' and no more, meaning 15' or more as with downhills the ball will shoot straight over the hole unless the elevation changes before the hole and goes up but chances are the ball will still go over. Hope this helps I'm not the best at this game but I'm now plying my trade in the European tour and have won some tournaments in cca and web so I'm not crap either anyway good luck getting up the tours you'll prob have many a bad rounds ahead of you but stick with it! Enjoy! Since when did 8+16=22? And we're putting you in charge of British Railway Signals, ππ Lmao. Thats metric math!
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Post by ABU_Bear on Oct 7, 2016 9:13:30 GMT -5
Best tip?
Put the game back in it's case and walk away
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Post by roblandon on Oct 7, 2016 10:10:22 GMT -5
With putting the formula I use which is Doyleys I think, is with up hill putts: divide elevation by 2, add it to elevation then add 2 and add total to distance So if you have 16' with +4" elevation It works out like 4/2 =2 +4+2 =8 +16 =22" So you'll need to move the marker 22 feet But you'll still need to get the putter going back about the right distance and for that you'll need to practice, which is what we've all done boomers tips will help greatly for this, as for 22" for me it would be about up to the instep or laces on the back foot using the highest camera point but beware greens speed changes this greatly especially on downhill slopes! Obviously faster the green the less you'll need to pull back. As for down hills? I'm not the best at downhill putts but what I do is simple, just deduct elevation off 1" for 1' so if you have 20' -6" you'll aim the marker about 14' and no more, meaning 15' or more as with downhills the ball will shoot straight over the hole unless the elevation changes before the hole and goes up but chances are the ball will still go over. Hope this helps I'm not the best at this game but I'm now plying my trade in the European tour and have won some tournaments in cca and web so I'm not crap either anyway good luck getting up the tours you'll prob have many a bad rounds ahead of you but stick with it! Enjoy! Since when did 8+16=22? And we're putting you in charge of British Railway Signals, ππ Well you would notice that wouldn't you I've edited for your pleasure Maths isn't my strong point but that was a proper school boy error
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Post by rattlescouse on Oct 8, 2016 17:13:08 GMT -5
The best tip for any new player is to be true to yaself and play the game as it should be played without the use of straight shooting devices or abusing glitches in the game engine to your advantage!! Ignore the ridiculous scoring going on on most flights as this will only hinder your own progress thinking about it. Ignore the percentage who do what they have to do to score -20 etc etc on a round just to satisfy their own ego trip.
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Post by gdog on Oct 8, 2016 23:20:03 GMT -5
Here's my little quick tip video i did a bit back. Might help I also made a driving range called "Gdog's Driving Range" It's a 9 hole course from 3 tee positions. Good for practising getting a straight swing. Testing winds and fade/draw out. There are bunkers and stuff too. On course selection just search for Gdog and it should pop up.
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Post by csabo17 on Oct 9, 2016 12:50:47 GMT -5
Here's my little quick tip video i did a bit back. Might help I also made a driving range called "Gdog's Driving Range" It's a 9 hole course from 3 tee positions. Good for practising getting a straight swing. Testing winds and fade/draw out. There are bunkers and stuff too. On course selection just search for Gdog and it should pop up. Ive never delofted. Any other times you use this? Anyone have a chart for deloft as opposed to the loft chart?
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Post by digsb on Oct 9, 2016 15:37:18 GMT -5
Here's my little quick tip video i did a bit back. Might help I also made a driving range called "Gdog's Driving Range" It's a 9 hole course from 3 tee positions. Good for practising getting a straight swing. Testing winds and fade/draw out. There are bunkers and stuff too. On course selection just search for Gdog and it should pop up. Ive never delofted. Any other times you use this? Anyone have a chart for deloft as opposed to the loft chart? Firstly congratulations on the promotions Gdog, gives us all a glimmer of hope. The deloft has become an absolute brilliant tool in my armoury. I only used it in the rough until about two weeks ago (as in your video)...Now it's a game changer. As for a chart for deloft. The way I use it is for that tricky 60-70 yard pitch shot deloft a 55yrd PW by one or two clicks on the shot shaper, depending on roll out and it's a short putt to victory.
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