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Post by Deleted on Mar 3, 2016 9:06:50 GMT -5
Well, I started another tour today on that course that's been giving me fits on the greens and shot another 8 under in round 1. I think I have the slight break formula figured out. Now I just have to work on the fast and hard breaks. They seem to be a lot trickier to pinpoint down to a click method.
But there is no question my putting has improved a hundred percent overnight just from this one thing.
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Post by Deleted on Mar 3, 2016 11:13:13 GMT -5
This will be my final update to this thread. Thank you all for your tips and suggestions.
Practice Tour Previous Best: 14 under
Practice Tour New Best: 23 under
My game has improved by almost 100%. I still have a ways to go on my approach shots to give me some easier chances on the windy courses and still need to work on the long hard breaking putts, but otherwise, I'm pretty confident out there now.
These next few months on the tour should be very interesting to see where I wind up.
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Post by Andrea on Mar 3, 2016 11:26:32 GMT -5
This will be my final update to this thread. Thank you all for your tips and suggestions. Practice Tour Previous Best: 14 under Practice Tour New Best: 23 under My game has improved by almost 100%. I still have a ways to go on my approach shots to give me some easier chances on the windy courses and still need to work on the long hard breaking putts, but otherwise, I'm pretty confident out there now. These next few months on the tour should be very interesting to see where I wind up. Well, seems like I'm gonna ask you some putting tips sooner or later then
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Post by Deleted on Mar 3, 2016 11:42:25 GMT -5
This will be my final update to this thread. Thank you all for your tips and suggestions. Practice Tour Previous Best: 14 under Practice Tour New Best: 23 under My game has improved by almost 100%. I still have a ways to go on my approach shots to give me some easier chances on the windy courses and still need to work on the long hard breaking putts, but otherwise, I'm pretty confident out there now. These next few months on the tour should be very interesting to see where I wind up. Well, seems like I'm gonna ask you some putting tips sooner or later then The only putt I have nailed down so far where I'm sure I can make 9 out of 10 easy is the steady moderate speed break. The formula is simple. Take the distance of the putt and add 2. That's how many clicks left or right you go from the hole depending on left or right break. Then just make sure you have your distance on the back swing correct. So, if I have a 10 foot putt on a 164 speed green with a steady moderate speed break from left to right, I will click 12 times to the left and bring the putter back to my left foot before releasing. If it's 2 inches uphill, I will add 2 more clicks and bring the putter slightly past the back foot. It's not an exact science because "steady moderate speed break" is a subjective term and sometimes the break is a little more or less than what I perceive as a "steady moderate speed break" and I might miss by an inch or two. But there is no question that my accuracy has improved a ton. If I'm within 10 feet of the pin, I am almost positive I will make the putt. Have also made quite a few now from beyond 20 feet out. My longest in the last practice tour was 34 feet. I don't remember exactly what type of break it was but I admit I was a little surprised that it went in. Now it's just practice, practice, practice until I perfect the math. With all the variables, it will take a ton of time, but I am on my way.
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Post by Doyley on Mar 3, 2016 12:49:47 GMT -5
Watch twitch feeds of the top players and pay close attention to how they use the marker and aim for certain types of slopes. Watch what they do with the cameras as well as most of the top guys pretty much ignore the dots on the grids these days and read the grid lines themselves. Scott, I'm not sure what you mean by reading the grid lines. They don't move so how can I tell the slope from them? 1. Use the scout cam 2. put it flat on the ground 3. line up the grid line with the bottom of your TV/monitor 4. one side will be higher than the other if there is a slope - will show the break - this info trumps anything the dots are saying Watch seamount4life's putting on some of his old twitch streams to see it - he uses it all the time.
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Post by Deleted on Mar 3, 2016 13:01:06 GMT -5
Scott, I'm not sure what you mean by reading the grid lines. They don't move so how can I tell the slope from them? 1. Use the scout cam 2. put it flat on the ground 3. line up the grid line with the bottom of your TV/monitor 4. one side will be higher than the other if there is a slope - will show the break - this info trumps anything the dots are saying Watch seamount4life's putting on some of his old twitch streams to see it - he uses it all the time. Okay, fair enough. But I still have to translate that into how many clicks left or right to move the marker from the pin. And given that this method would be so foreign to me, as I've been reading the dots for 6 months now, I'd have to completely relearn how to read the greens. Not sure I want to do this in the middle of TGCT while I'm trying to at least maintain my current position in the class structure. Maybe in my spare time I'll give it a shot and see if it does anything for me, but for now, in the middle of competitive play, I'm going to stick with what I know, which is already showing a tremendous improvement.
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Post by Doyley on Mar 3, 2016 14:57:52 GMT -5
1. Use the scout cam 2. put it flat on the ground 3. line up the grid line with the bottom of your TV/monitor 4. one side will be higher than the other if there is a slope - will show the break - this info trumps anything the dots are saying Watch seamount4life's putting on some of his old twitch streams to see it - he uses it all the time. Okay, fair enough. But I still have to translate that into how many clicks left or right to move the marker from the pin. And given that this method would be so foreign to me, as I've been reading the dots for 6 months now, I'd have to completely relearn how to read the greens. Not sure I want to do this in the middle of TGCT while I'm trying to at least maintain my current position in the class structure. Maybe in my spare time I'll give it a shot and see if it does anything for me, but for now, in the middle of competitive play, I'm going to stick with what I know, which is already showing a tremendous improvement. You asked for help - if the dots are moving left to right and the grid shows dead straight or right to left - then not using this method will cause you to miss the putt. Suggest you at least look and attempt to use as the dots are not a reliable source of information when compared to the actual gridlines themselves. That is the tip you are asking for to improve your putting but seemingly not willing to use.
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Post by Deleted on Mar 3, 2016 15:35:05 GMT -5
Okay, fair enough. But I still have to translate that into how many clicks left or right to move the marker from the pin. And given that this method would be so foreign to me, as I've been reading the dots for 6 months now, I'd have to completely relearn how to read the greens. Not sure I want to do this in the middle of TGCT while I'm trying to at least maintain my current position in the class structure. Maybe in my spare time I'll give it a shot and see if it does anything for me, but for now, in the middle of competitive play, I'm going to stick with what I know, which is already showing a tremendous improvement. You asked for help - if the dots are moving left to right and the grid shows dead straight or right to left - then not using this method will cause you to miss the putt. Suggest you at least look and attempt to use as the dots are not a reliable source of information when compared to the actual gridlines themselves. That is the tip you are asking for to improve your putting but seemingly not willing to use. Fair enough. I will give it a try. Video on how to read the grid? Cause I don't have a clue where to even begin.
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Post by champ39 on Mar 3, 2016 15:59:02 GMT -5
When the grid is perfectly flat the ball should roll straight. When the grid tilts higher on one side, that is where the slope is, higher tilt = more slope.I might decide on 2 boxes of break, and then I'll "worm cam" again on that line, visualising my ball travelling (breaking) along that line.
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Post by Deleted on Mar 3, 2016 16:47:09 GMT -5
When the grid is perfectly flat the ball should roll straight. When the grid tilts higher on one side, that is where the slope is, higher tilt = more slope.I might decide on 2 boxes of break, and then I'll "worm cam" again on that line, visualising my ball travelling (breaking) along that line. And how do you determine how many clicks left of the pin to move? I've looked at the "break" and to me, it looks like a mountain range that starts to go up on one side. From there, I'm sitting saying to myself, "Okay, now what?" I don't know whether to click 4 clicks or 8 clicks or anything. Don't I still need to take into consideration how many feet I am from the pin AND if that break that I'm seeing at ground level is the same all the way from the golfer to the pin? Granted, I haven't had a lot of practice with this, but this method just seems much more difficult than what I'm doing now. TLDR - I am totally lost trying to do this. So, I need to see a video of somebody using this method on a long putt. Then at least I will have some frame of reference. Right now, I have none.
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Post by champ39 on Mar 3, 2016 17:07:58 GMT -5
And how do you determine how many clicks left of the pin to move? I've looked at the "break" and to me, it looks like a mountain range that starts to go up on one side. From there, I'm sitting saying to myself, "Okay, now what?" I don't know whether to click 4 clicks or 8 clicks or anything. Don't I still need to take into consideration how many feet I am from the pin AND if that break that I'm seeing at ground level is the same all the way from the golfer to the pin? Granted, I haven't had a lot of practice with this, but this method just seems much more difficult than what I'm doing now. TLDR - I am totally lost trying to do this. So, I need to see a video of somebody using this method on a long putt. Then at least I will have some frame of reference. Right now, I have none. It's all feel with the aiming point, watch the top players on twitch and it's a quick look at the break, place the marker "here" and then hole the putt. How do they do it?, because they learn from their misses and develop a "feel" on where to aim.
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Post by Deleted on Mar 3, 2016 17:44:06 GMT -5
And how do you determine how many clicks left of the pin to move? I've looked at the "break" and to me, it looks like a mountain range that starts to go up on one side. From there, I'm sitting saying to myself, "Okay, now what?" I don't know whether to click 4 clicks or 8 clicks or anything. Don't I still need to take into consideration how many feet I am from the pin AND if that break that I'm seeing at ground level is the same all the way from the golfer to the pin? Granted, I haven't had a lot of practice with this, but this method just seems much more difficult than what I'm doing now. TLDR - I am totally lost trying to do this. So, I need to see a video of somebody using this method on a long putt. Then at least I will have some frame of reference. Right now, I have none. It's all feel with the aiming point, watch the top players on twitch and it's a quick look at the break, place the marker "here" and then hole the putt. How do they do it?, because they learn from their misses and develop a "feel" on where to aim. Okay, here's the problem. Forget putting. I'd been playing this whole game by feel for 6 months. It got me nowhere. I finally had to sit down with the charts and figure out wind, slope, rollout, etc. I now do this totally by math. It's the only thing that has helped me. It is now how I do putting, by math. I do so many clicks based on how the dots run. If I can't do something like that with the grid method, it won't help me.
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Post by champ39 on Mar 3, 2016 18:02:36 GMT -5
It's all feel with the aiming point, watch the top players on twitch and it's a quick look at the break, place the marker "here" and then hole the putt. How do they do it?, because they learn from their misses and develop a "feel" on where to aim. Okay, here's the problem. Forget putting. I'd been playing this whole game by feel for 6 months. It got me nowhere. I finally had to sit down with the charts and figure out wind, slope, rollout, etc. I now do this totally by math. It's the only thing that has helped me. It is now how I do putting, by math. I do so many clicks based on how the dots run. If I can't do something like that with the grid method, it won't help me. Can't help you sorry, I know you don't play golf IRL so it's hard to describe what feel is. Everything gets automatically factored in, the speed of the green, the length of putt, the amount of break by just looking at it from different views and collating the visual information.
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Post by Deleted on Mar 3, 2016 18:39:26 GMT -5
Okay, here's the problem. Forget putting. I'd been playing this whole game by feel for 6 months. It got me nowhere. I finally had to sit down with the charts and figure out wind, slope, rollout, etc. I now do this totally by math. It's the only thing that has helped me. It is now how I do putting, by math. I do so many clicks based on how the dots run. If I can't do something like that with the grid method, it won't help me. Can't help you sorry, I know you don't play golf IRL so it's hard to describe what feel is. Everything gets automatically factored in, the speed of the green, the length of putt, the amount of break by just looking at it from different views and collating the visual information. And that's the problem. I don't play golf IRL. I have no idea what feel is. I know computers. And as a programmer, I know that there are computations being done when I bring that joy stick back that determine where that ball goes. And if you do the same thing every single time under the same conditions, unlike real life where stuff happens, you'll get the same result. That's why you see so many ghost balls all collected around the same area after a shot. Yes, with the wind shifting somewhat during a shot, you'll get slight variances. But for the most part, this is still a computer game and as a computer game, it can be "figured" out without having to rely on feel. Anyway, thanks for the tips. I'll just continue working on my clicks method until I perfect it and then I'm sure I'll be fine.
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