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Post by teetogreen on Oct 11, 2022 18:14:32 GMT -5
Really hope they add the capability to lock archetype/ball selection in societies. TGC is my main reason for pre-ordering this game so I'll be disappointed if they're pushing the game to become way more gimmicky. Fingers crossed they figure it out soon, or there's an API which is trackable as mentioned beforehand. You have that now it's called PGA2K21. What would be left in the new game if they do what you ask?
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Post by martbloke on Oct 11, 2022 19:06:03 GMT -5
Yeh did notice the big grey fasts and slows started falling straight out of air I think there was a server issue. For two straight rounds all I had were slows on every single shot. My screen went black on every shot with a 10 sec delay….and I couldn’t even get a fast when I was trying….. I’m playing now and things seem to be getting back to normal with a few fast, one or two perfects and still many slow but much better…….I feel Oct 14 will cause a lot of server issues with the others joining in. So we're saying the most important part of this game is reliant on the server yet again? 🤦
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Post by Demonondalinks on Oct 11, 2022 19:06:16 GMT -5
Outta nowhere can't nothing other than vf's and vs's. Feels like nerf in 2k21 ball goes nowhere short game. Anyone else experience this? Yeh did notice the big grey fasts and slows started falling straight out of air Quit came back and it played well again.
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Post by mrohde4 on Oct 11, 2022 19:34:28 GMT -5
Some familiar names starting to lurk around these parts again… 👀
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jjbuzzotta
Amateur Golfer
Posts: 254
TGCT Name: Justin Buzzotta
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Post by jjbuzzotta on Oct 11, 2022 20:24:05 GMT -5
Feels like the only feasible solution is a way to track the ball used in the API. As others mentioned there’s a less than 0% chance they’d remove an option that is designed to make their company more money. But it’s possible they’d make it a little easier to track. That’s probably a reasonable concession for them since it’s probably only a small handful of societies that have even created custom apis with the team. Here’s to hoping.
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Post by Coniglio on Oct 12, 2022 4:15:26 GMT -5
6 games in and gameplay is far superior than 21. You get out what you put in. Alot more skill involved across the board atm. Chipping putting everything. What i have noticed tho is everybody is going to be different and have a different gameplay style and setup. You can fit clubs and archetype to help with how you play and i cant see one setup being more advantageous to another due to the pros and cons for each. Perfect swing tempo is going to be alot less regular than any previous versions due to the size of the mishit window. Because of this you really have to think outside the box. Keeping you swing even close to the line is going to be impossible and its going to be all about swinging your way. Playing your game and working with what you get. No one will be the same. The fittings of clubs will be personal to each player and club sets will vary but not massively. Powerhouse is beast mode but you sacrifice in alot of other areas. You may be able to bomb it 350 all the time but its keeping it on the planet. Its all about what suits your style and swing. Short game is all feel so no more missing greens for an easier birdie. Bunkers are penal and the heavy rough is heavy rough and spin isnt predictable as per 21 was. The putting is amazing and the ball physics are a massive improvement across the board. Im in the masters camp as i think this is the mode the majority will get behind. Hope youve got enough room for all the golfers doyley as there are record numbers of people watching yt vids and streams pre release and how this plays so far i personally think it can finally push the e sport door open with force. I just hope those at tgct dont miss the boat by limiting the market by trying to push the boundary too far. Positive positive positive moves by hb as they seem to have listened for once and gave us a really playable game. Hippy! ✌ I think and I hope so. If it is that way, it should help to not make every shot an easy birdie chance but a slightly better fight to get them without being extremely punished for it. Slow and Fast, as long as they are in the grey area they will just slightly go left or right. Not a massive punishment.
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Post by Giraffe72 on Oct 12, 2022 5:34:38 GMT -5
6 games in and gameplay is far superior than 21. You get out what you put in. Alot more skill involved across the board atm. Chipping putting everything. What i have noticed tho is everybody is going to be different and have a different gameplay style and setup. You can fit clubs and archetype to help with how you play and i cant see one setup being more advantageous to another due to the pros and cons for each. Perfect swing tempo is going to be alot less regular than any previous versions due to the size of the mishit window. Because of this you really have to think outside the box. Keeping you swing even close to the line is going to be impossible and its going to be all about swinging your way. Playing your game and working with what you get. No one will be the same. The fittings of clubs will be personal to each player and club sets will vary but not massively. Powerhouse is beast mode but you sacrifice in alot of other areas. You may be able to bomb it 350 all the time but its keeping it on the planet. Its all about what suits your style and swing. Short game is all feel so no more missing greens for an easier birdie. Bunkers are penal and the heavy rough is heavy rough and spin isnt predictable as per 21 was. The putting is amazing and the ball physics are a massive improvement across the board. Im in the masters camp as i think this is the mode the majority will get behind. Hope youve got enough room for all the golfers doyley as there are record numbers of people watching yt vids and streams pre release and how this plays so far i personally think it can finally push the e sport door open with force. I just hope those at tgct dont miss the boat by limiting the market by trying to push the boundary too far. Positive positive positive moves by hb as they seem to have listened for once and gave us a really playable game. Hippy! ✌ Get out of here with your positive vibes! (Great post )
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Post by twofor22 on Oct 12, 2022 5:41:42 GMT -5
Having played a few rounds on master it's definitely harder to hit perfect, I probably do it about 1-2 shots out of 10, and even if you do the swing plane is usually slightly off anyway. But, if you hit a fast with a swing plane to the right it virtually ends up on target anyway, same the other way around, unless of course it's way off line.
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Post by Bear on Oct 12, 2022 7:59:29 GMT -5
Having played a few rounds on master it's definitely harder to hit perfect, I probably do it about 1-2 shots out of 10, and even if you do the swing plane is usually slightly off anyway. But, if you hit a fast with a swing plane to the right it virtually ends up on target anyway, same the other way around, unless of course it's way off line. It's definitely harder. That said, yesterday I was hitting perfects a lot; this morning, I hit none whatsoever in about 10 rounds. I couldn't tell you why the difference
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Post by prowse00 on Oct 12, 2022 8:29:46 GMT -5
Having played a few rounds on master it's definitely harder to hit perfect, I probably do it about 1-2 shots out of 10, and even if you do the swing plane is usually slightly off anyway. But, if you hit a fast with a swing plane to the right it virtually ends up on target anyway, same the other way around, unless of course it's way off line. It's definitely harder. That said, yesterday I was hitting perfects a lot; this morning, I hit none whatsoever in about 10 rounds. I couldn't tell you why the difference Had a similar experience, first off couldn't not hit slow, evening was a lot better, this morning back to slow. Let's see what tonight brings.
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Post by teetogreen on Oct 12, 2022 11:04:53 GMT -5
It's definitely harder. That said, yesterday I was hitting perfects a lot; this morning, I hit none whatsoever in about 10 rounds. I couldn't tell you why the difference Had a similar experience, first off couldn't not hit slow, evening was a lot better, this morning back to slow. Let's see what tonight brings. So what's the problem do you think? sever problems?.
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Post by prowse00 on Oct 12, 2022 11:55:00 GMT -5
Had a similar experience, first off couldn't not hit slow, evening was a lot better, this morning back to slow. Let's see what tonight brings. So what's the problem do you think? sever problems?. Potentially or just me. Will see how it plays tonight.
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Post by SomeOldGuyy on Oct 12, 2022 14:32:06 GMT -5
There are 2 things that would solve the problem. Obviously one is for 2k to add the ability to lock in a ball type in societies. To be fair this will also make a mockery of their own societies so they might well look at it. The other is if the API can detect which ball is in use? Can it? And if so would that be doable to administer? I'm in the Friday crowd so not played yet, clearly I have more sense than money Looking forward to it from most of the initial reports. Remember this is VERY early days. You will like the game. I also feel the ball issue might be overblown after a month. Now I don’t agree green conditions should never change with a ball. I feel a person who has never played the game of golf came up with this idea with the golf balls. My default golf ball has the green speeds at 155 with every tourney so far. I feel bad for the course designers…….
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Post by SomeOldGuyy on Oct 12, 2022 14:36:40 GMT -5
There are 2 things that would solve the problem. Obviously one is for 2k to add the ability to lock in a ball type in societies. To be fair this will also make a mockery of their own societies so they might well look at it. The other is if the API can detect which ball is in use? Can it? And if so would that be doable to administer? I'm in the Friday crowd so not played yet, clearly I have more sense than money Looking forward to it from most of the initial reports. Remember this is VERY early days. You will like the game. I also feel the ball issue might be overblown after a month. Now I don’t agree green conditions should never change with a ball. I feel a person who has never played the game of golf came up with this idea with the golf balls. My default golf ball has the green speeds at 155 with every tourney so far. I feel bad for the course designers……. I am far from an expert. IRL the way a golf ball is made can affect it's spin, distance, and possibly bounce. However, once sitting still on the green, it is just any other golf ball. That should not be that difficult to bring in game.
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Post by paddyjk19 on Oct 12, 2022 18:23:39 GMT -5
Not sure who needs to read this over the next week but….
I got the game on Tuesday, spent my first few hours hating it and even finding reasons to critique it on here.
More fool me.
Over the last day I’ve come to really enjoy the gameplay, sure it might need a couple of tweaks but overall the mechanic is much better and so are the dynamics.
I thought the lack of new objects in the designer was an anticlimax but now I’ve spent a few hours in it, I love the new interface even if I’m a bit peeved the object meter has gone down (long times for me to port 2k21 courses).
You’ll have a period where you hate the new game early on but just stick at it, eventually you’ll see it’s a much better base point than 2k21, we really could end up with an excellent product here shortly
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