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Post by Deleted on Oct 9, 2022 18:22:19 GMT -5
The consumables ball sleaves are my thought as well, I’m not bothered about the different profiles you can select. Not sure why this would be "news" it was always known that "vc" could used to buy consumable balls, and you could always buy "vc" with real money..... The devil's in the detail though. I might be mistaken but afaik we aren't aware of how much of an advantage the best balls are and how easy currency is to come by without spending money. Just that you could buy balls in-game. It might not be the balls. It might not even be anything other than a wind up or marketing. But as soon as I saw that balls were consumable I thought that's where 2k will get their egregious microtransactions in.. I can't think of any other reason to make them expire after the round. Really hope I'm wrong though!
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Post by firstblitzer on Oct 9, 2022 18:27:10 GMT -5
Not sure why this would be "news" it was always known that "vc" could used to buy consumable balls, and you could always buy "vc" with real money..... The devil's in the detail though. I might be mistaken but afaik we aren't aware of how much of an advantage the best balls are and how easy currency is to come by without spending money. Just that you could buy balls in-game. It might not be the balls. It might not even be anything other than a wind up or marketing. But as soon as I saw that balls were consumable I thought that's where 2k will get their egregious microtransactions in.. I can't think of any other reason to make them expire after the round. Really hope I'm wrong though! The "vc" earning system in 2k23 appears identical to that of 2k21, I play the game sporadically at best, even went 8-9 months not playing it at all. I have all the gear I want and 20000 in unspent "vc". Having enough "vc" will be a complete non-issue for those that play regularly.
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Post by Gasman on Oct 9, 2022 19:04:22 GMT -5
The devil's in the detail though. I might be mistaken but afaik we aren't aware of how much of an advantage the best balls are and how easy currency is to come by without spending money. Just that you could buy balls in-game. It might not be the balls. It might not even be anything other than a wind up or marketing. But as soon as I saw that balls were consumable I thought that's where 2k will get their egregious microtransactions in.. I can't think of any other reason to make them expire after the round. Really hope I'm wrong though! The "vc" earning system in 2k23 appears identical to that of 2k21, I play the game sporadically at best, even went 8-9 months not playing it at all. I have all the gear I want and 20000 in unspent "vc". Having enough "vc" will be a complete non-issue for those that play regularly. The point is the option is there for any player to load their golf bag with an additional advantage to drop into a competitive round at any time. One minute you’re playing a Sim round of golf & when the sh%$ hits the fan you pull out you’re sticky bomb & drop a three wood into the cup from 265 yards. That’s a complete issue for me but we’re all looking for something different out of a game.
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Post by firstblitzer on Oct 9, 2022 19:21:06 GMT -5
The "vc" earning system in 2k23 appears identical to that of 2k21, I play the game sporadically at best, even went 8-9 months not playing it at all. I have all the gear I want and 20000 in unspent "vc". Having enough "vc" will be a complete non-issue for those that play regularly. The point is the option is there for any player to load their golf bag with an additional advantage to drop into a competitive round at any time. One minute you’re playing a Sim round of golf & when the sh%$ hits the fan you pull out you’re sticky bomb & drop a three wood into the cup from 265 yards. That’s a complete issue for me but we’re all looking for something different out of a game. Pretty sure the ball being used must be selected prior to starting the round.
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Post by booze2407 on Oct 9, 2022 20:20:55 GMT -5
Going to stick my neck on the line and say I'm fairly certain it's the consumable balls. I'd wager currency is hard enough to come by that you can't go mental in buying them without spending actual cash, and they're JUST enough of an advantage to be problematic but not obviously pay-to-win. Even though they absolutely will be. That's my prediction, anyway. Did any of the guys making videos get to actually use the different balls when playing or just the defaults? I don’t recall from the ones I watched. My guess is they are very arcadey and do things that make the game a lot easier. Societies won’t be able to lock it out so it would completely ruin competitive play. Definitely won’t be buying if it’s something like that. My belief is the meta will be full spin/fast, but you might not even need the spin if the balls just stick on their own.
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Post by Nicholas254 on Oct 9, 2022 20:26:23 GMT -5
Hey everyone. I just want to put this out there for anyone interested. I alongside LabyrinthOvlord will be playing/streaming 2k23 on launch, so if anyone wants to stop by and watch and see how the game is/plays then you can catch me on I will be going live tomorrow (Monday) at around 8pm. est. for some prerelease content. Then as soon as the game releases at midnight (12am. est.) I will load up 2k23 and Lab and I will be playing it. We will also be getting up in the morning to play/stream it around 9:30am. est. So, if anyone would like to stop by and see the new game be sure to come over as I have the Tiger Woods edition of the game pre-ordered and pre-installed. Thank you all, and hopefully I'll catch you there.
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Post by firstblitzer on Oct 9, 2022 20:33:33 GMT -5
Going to stick my neck on the line and say I'm fairly certain it's the consumable balls. I'd wager currency is hard enough to come by that you can't go mental in buying them without spending actual cash, and they're JUST enough of an advantage to be problematic but not obviously pay-to-win. Even though they absolutely will be. That's my prediction, anyway. Did any of the guys making videos get to actually use the different balls when playing or just the defaults? I don’t recall from the ones I watched. My guess is they are very arcadey and do things that make the game a lot easier. Societies won’t be able to lock it out so it would completely ruin competitive play. Definitely won’t be buying if it’s something like that. I think XGDog used them to bust out, his streamed, near on 400yard drives.
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Post by blinky147 on Oct 9, 2022 21:26:30 GMT -5
What do we make of Respawns cryptic tweet? Something bad about the new game??? Cancuk's reply was "Imagine if in the NBA 2K there was something you could buy in-game that moved the 3pt line up about 10ft? Would people like that? - Anyway just a random thought. See you tomorrow" Oh dear -I'm guessing the real issue is that it can't be locked out of Societies.
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Post by firstblitzer on Oct 9, 2022 21:38:56 GMT -5
What do we make of Respawns cryptic tweet? Something bad about the new game??? Cancuk's reply was "Imagine if in the NBA 2K there was something you could buy in-game that moved the 3pt line up about 10ft? Would people like that? - Anyway just a random thought. See you tomorrow" Oh dear -I'm guessing the real issue is that it can't be locked out of Societies. This, they got the full copy now, and now have access to that, that they previously did not have access too, societies, multiplayer and the designer. So yes, no settings to lock out consumable golf balls in societies and multiplayer is most likely it. Not unexpected.....
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Post by mrohde4 on Oct 9, 2022 21:45:20 GMT -5
Cancuk's reply was "Imagine if in the NBA 2K there was something you could buy in-game that moved the 3pt line up about 10ft? Would people like that? - Anyway just a random thought. See you tomorrow" Oh dear -I'm guessing the real issue is that it can't be locked out of Societies. This, they got the full copy now, and now have access to that, that they previously did not have access too, societies, multiplayer and the designer. So yes, no settings to lock out consumable golf balls in societies and multiplayer is most likely it. Not unexpected..... For those of us unfamiliar with the concept of consumable golf balls, could someone elaborate on this feature? Is a consumable golf ball something that can be purchased or earned that provides an unrealistic advantage boost for the round? Like an accuracy power up or something?
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Post by sroel908 on Oct 9, 2022 22:31:39 GMT -5
This, they got the full copy now, and now have access to that, that they previously did not have access too, societies, multiplayer and the designer. So yes, no settings to lock out consumable golf balls in societies and multiplayer is most likely it. Not unexpected..... For those of us unfamiliar with the concept of consumable golf balls, could someone elaborate on this feature? Is a consumable golf ball something that can be purchased or earned that provides an unrealistic advantage boost for the round? Like an accuracy power up or something? You will be able to earn various "sleeves" of limited-use golf balls in the game - I think some are earned just by playing, but you can also buy them with the in-game currency, VC. Some of the balls offer more spin, others more distance, etc. At the same time, while they boost some attributes, they reduce others. So that way, in theory, they balance out. In 2K23, it sounds like the consumable side of things relates to the fact that 1 ball = 1 round. You play one round with a consumable ball, that ball is done. You buy 3 balls in a sleeve, so if you buy 1 sleeve, play 3 rounds with those balls, you're now out of them. It sounds like rounds in multiplayer, Topgolf, local rounds, MyCareer, etc. will all eat up a consumable golf ball if you have them equipped. That's how they work in a nutshell...theoretically, someone could spend a ton of real money to buy VC and have an unending supply of certain consumable golf balls. I don't know if that's the issue that the NextMakers are chatting about...guess we'll all find out tomorrow.
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Post by mrohde4 on Oct 9, 2022 22:52:34 GMT -5
For those of us unfamiliar with the concept of consumable golf balls, could someone elaborate on this feature? Is a consumable golf ball something that can be purchased or earned that provides an unrealistic advantage boost for the round? Like an accuracy power up or something? You will be able to earn various "sleeves" of limited-use golf balls in the game - I think some are earned just by playing, but you can also buy them with the in-game currency, VC. Some of the balls offer more spin, others more distance, etc. At the same time, while they boost some attributes, they reduce others. So that way, in theory, they balance out. In 2K23, it sounds like the consumable side of things relates to the fact that 1 ball = 1 round. You play one round with a consumable ball, that ball is done. You buy 3 balls in a sleeve, so if you buy 1 sleeve, play 3 rounds with those balls, you're now out of them. It sounds like rounds in multiplayer, Topgolf, local rounds, MyCareer, etc. will all eat up a consumable golf ball if you have them equipped. That's how they work in a nutshell...theoretically, someone could spend a ton of real money to buy VC and have an unending supply of certain consumable golf balls. I don't know if that's the issue that the NextMakers are chatting about...guess we'll all find out tomorrow. A great summary. At this rate, by 2k24 we’ll be controlling the ball mid-flight again. Terrific. An absolute travesty if allowed in societies. Guess we’ll see. Perhaps fixable via patch? Hopefully the next makers voices will be loud and clear.
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Post by sroel908 on Oct 9, 2022 23:10:48 GMT -5
You will be able to earn various "sleeves" of limited-use golf balls in the game - I think some are earned just by playing, but you can also buy them with the in-game currency, VC. Some of the balls offer more spin, others more distance, etc. At the same time, while they boost some attributes, they reduce others. So that way, in theory, they balance out. In 2K23, it sounds like the consumable side of things relates to the fact that 1 ball = 1 round. You play one round with a consumable ball, that ball is done. You buy 3 balls in a sleeve, so if you buy 1 sleeve, play 3 rounds with those balls, you're now out of them. It sounds like rounds in multiplayer, Topgolf, local rounds, MyCareer, etc. will all eat up a consumable golf ball if you have them equipped. That's how they work in a nutshell...theoretically, someone could spend a ton of real money to buy VC and have an unending supply of certain consumable golf balls. I don't know if that's the issue that the NextMakers are chatting about...guess we'll all find out tomorrow. A great summary. At this rate, by 2k24 we’ll be controlling the ball mid-flight again. Terrific. An absolute travesty if allowed in societies. Guess we’ll see. Perhaps fixable via patch? Hopefully the next makers voices will be loud and clear. I have no idea what the specifics are of this concern that will be revealed tomorrow, but I did see elsewhere that it's related to play in online matchmaking and in societies. And that it will indirectly affect course designers, too...
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Post by Gasman on Oct 10, 2022 0:52:49 GMT -5
Absolutely no point having difficulty options in a Golf game if your gonna throw this arcade sh%$ in the mix. Legend should lock out ball sleeves period, even possibly Master.
HB studios are not improving with each iteration of this game, they’re getting more & more incompetent.
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Post by Deleted on Oct 10, 2022 0:54:51 GMT -5
The devil's in the detail though. I might be mistaken but afaik we aren't aware of how much of an advantage the best balls are and how easy currency is to come by without spending money. Just that you could buy balls in-game. It might not be the balls. It might not even be anything other than a wind up or marketing. But as soon as I saw that balls were consumable I thought that's where 2k will get their egregious microtransactions in.. I can't think of any other reason to make them expire after the round. Really hope I'm wrong though! The "vc" earning system in 2k23 appears identical to that of 2k21, I play the game sporadically at best, even went 8-9 months not playing it at all. I have all the gear I want and 20000 in unspent "vc". Having enough "vc" will be a complete non-issue for those that play regularly. 2k21 didn't have gear that expired after one round or builds you have to pay to modify.
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