Elmview Golf Club - Open Edition publishing now...
May 4, 2015 0:12:30 GMT -5
SAM and edi_vedder like this
Post by reebdoog on May 4, 2015 0:12:30 GMT -5
Welcome to Elmview Golf Club - Open Edition. This is a par 71 playing at 7178 yards (though the scorecard lists it differently for some reason *shrug*) and it plays firm and fast for the open. (yes I know not everyone likes that...too bad. For the open it's firm and fast. There will be another edition released tomorrow or tuesday).
Here's your course preview. Read it if you want to score well.
Hole 1 - there is no waiting around. You start off with a LONG par four that will test you early. The tee shot will need to be considered. With the wind? Carry the bunker if you can. Cross wind? Play a draw. Wind in the face? You're playing for par so be smart. Second shot will need shape either draw or fade depending on wind. The green is sloped right to left and back to front so bear that in mind. You may be better off playing for a bunker if you don't have a good shot.
Hole 2 - Another test. The tee shot should favor the left side because it will slope to the right. The 2nd shot will need a shape from right to left to get close to a pin on the left side... be careful. Again, if your tee shot isn't good play for par!
Hole 3 - medium to short par 5 here. Your tee shot shouldn't be too bad but if you're off you're again playing for position instead of a scoring shot. Green is reachable in two from the right fairway area but not from the left. The green is above you so your shot will roll more. Play short if you going for it. This one has birdie written all over it... you better take advantage.
Hole 4 - first par 4. Not too difficult but you'll need to be sure of your shot shape and loft to hold the correct area of the green. If you're not sure then just play for par and move on.
Hole 5 is a short par 5. If you are feeling really good then go for the green...but you'll need a shot shape or a lucky bounce to get anywhere near or hold the green. Your best option is to play short and then try and position yourself for a birdie put that will test your nerves. Don't get greedy.
Hole 6 is a longer par 3. The green has a few distinct tier areas. If the pin is back or left you'll need that draw. If it's back right...play as much loft as possible.
Hole 7 is a longish par 4 again. The wind will dictate if you can cut off some distance to the left. The green can be held but you had better use the wind and shot shape or you will be chipping for shot 3. This is a hole where par is a good score.
Hole 8 - This one is a par 5 for members usually. It's darn near 500 yards and not easy on any shot. Your tee shot has to be long...but it's a narrow landing zone. Your 2nd shot needs to be long and precise but your playing from a sidehill lie. NOTE: The green DOES funnel shots to the left side around and back to the right. USE that slope if you can...
Hole 9 - a head wind will make the tee shot difficult and leave you with another long iron. If not then you'll have an easy drive at least. 2nd shot will again need a shape.
Hole 10 will require a 3 or 5 wood from the tee at most. Your drive is not terribly hard...but if you miss your 2nd shot may simply be to put yourself back in play. The green has a slight false front and is SMALL. Dial it in and throw your dart from 100-130 yards.
Hole 11 - Your drive here can go right or left of the central bunker. The right side gives you a much better angle but it will be a longer approach. The green is elevated and lets you look over the pond for 9, 12 and 13.
Hole 12 - You won't need a driver 8 times out of 10...it's possible but not the norm. Play right at the bunkers or with a power fade. Your 2nd shot is to a green that's small and protected. If you miss the right level you'll have an uphill putt. Don't be afraid to hit it.
Hole 13 is a long par 5. You'll be hitting three shots. Don't just assume it's driver/3 wood/ wedge. Use your brain and play for the birdie that's there for the taking.
Hole 14 is a little walk from the 13 green. It's a shortish par 3 and has a small protected green. Just play it carefully and walk away with par.
Hole 15 - Shorter par 4. Again a 5 wood/iron is the play from the tee. The 2nd shot is over the pond/creek to a green that is sloped in such a way that going long is NOT a thing you want to do. The problem? Short is bunkers. Oh well! Get the birdie if you can!
From the 15th green you'll cross the entry way to 16 tee:
Hole 16 is a short par 4 that gives you some choices. Safest is short right. Best angle is short left...or you can pull driver and try to play the rolling 2nd fairway without rolling right into the long grass. Small green...careful! This is hole you can pick up a shot on.
Hole 17 is a long par 3 that will test your patience. Don't get too greedy. Just take your par and move on. If you birdie this one you probably picked up a shot.
Hole 18 will produce DRAMA! It's a medium length par 5 that can be had in two...but the choice you have to make is between a MAYBE eagle and an EASY bird. You need to make up a shot here or you'll fall behind the field. Be smart...and enjoy your time in the locker room! Thanks for playing!
Here's your course preview. Read it if you want to score well.
Hole 1 - there is no waiting around. You start off with a LONG par four that will test you early. The tee shot will need to be considered. With the wind? Carry the bunker if you can. Cross wind? Play a draw. Wind in the face? You're playing for par so be smart. Second shot will need shape either draw or fade depending on wind. The green is sloped right to left and back to front so bear that in mind. You may be better off playing for a bunker if you don't have a good shot.
Hole 2 - Another test. The tee shot should favor the left side because it will slope to the right. The 2nd shot will need a shape from right to left to get close to a pin on the left side... be careful. Again, if your tee shot isn't good play for par!
Hole 3 - medium to short par 5 here. Your tee shot shouldn't be too bad but if you're off you're again playing for position instead of a scoring shot. Green is reachable in two from the right fairway area but not from the left. The green is above you so your shot will roll more. Play short if you going for it. This one has birdie written all over it... you better take advantage.
Hole 4 - first par 4. Not too difficult but you'll need to be sure of your shot shape and loft to hold the correct area of the green. If you're not sure then just play for par and move on.
Hole 5 is a short par 5. If you are feeling really good then go for the green...but you'll need a shot shape or a lucky bounce to get anywhere near or hold the green. Your best option is to play short and then try and position yourself for a birdie put that will test your nerves. Don't get greedy.
Hole 6 is a longer par 3. The green has a few distinct tier areas. If the pin is back or left you'll need that draw. If it's back right...play as much loft as possible.
Hole 7 is a longish par 4 again. The wind will dictate if you can cut off some distance to the left. The green can be held but you had better use the wind and shot shape or you will be chipping for shot 3. This is a hole where par is a good score.
Hole 8 - This one is a par 5 for members usually. It's darn near 500 yards and not easy on any shot. Your tee shot has to be long...but it's a narrow landing zone. Your 2nd shot needs to be long and precise but your playing from a sidehill lie. NOTE: The green DOES funnel shots to the left side around and back to the right. USE that slope if you can...
Hole 9 - a head wind will make the tee shot difficult and leave you with another long iron. If not then you'll have an easy drive at least. 2nd shot will again need a shape.
Hole 10 will require a 3 or 5 wood from the tee at most. Your drive is not terribly hard...but if you miss your 2nd shot may simply be to put yourself back in play. The green has a slight false front and is SMALL. Dial it in and throw your dart from 100-130 yards.
Hole 11 - Your drive here can go right or left of the central bunker. The right side gives you a much better angle but it will be a longer approach. The green is elevated and lets you look over the pond for 9, 12 and 13.
Hole 12 - You won't need a driver 8 times out of 10...it's possible but not the norm. Play right at the bunkers or with a power fade. Your 2nd shot is to a green that's small and protected. If you miss the right level you'll have an uphill putt. Don't be afraid to hit it.
Hole 13 is a long par 5. You'll be hitting three shots. Don't just assume it's driver/3 wood/ wedge. Use your brain and play for the birdie that's there for the taking.
Hole 14 is a little walk from the 13 green. It's a shortish par 3 and has a small protected green. Just play it carefully and walk away with par.
Hole 15 - Shorter par 4. Again a 5 wood/iron is the play from the tee. The 2nd shot is over the pond/creek to a green that is sloped in such a way that going long is NOT a thing you want to do. The problem? Short is bunkers. Oh well! Get the birdie if you can!
From the 15th green you'll cross the entry way to 16 tee:
Hole 16 is a short par 4 that gives you some choices. Safest is short right. Best angle is short left...or you can pull driver and try to play the rolling 2nd fairway without rolling right into the long grass. Small green...careful! This is hole you can pick up a shot on.
Hole 17 is a long par 3 that will test your patience. Don't get too greedy. Just take your par and move on. If you birdie this one you probably picked up a shot.
Hole 18 will produce DRAMA! It's a medium length par 5 that can be had in two...but the choice you have to make is between a MAYBE eagle and an EASY bird. You need to make up a shot here or you'll fall behind the field. Be smart...and enjoy your time in the locker room! Thanks for playing!