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Post by gatorman on May 25, 2021 7:34:04 GMT -5
It seems the design of this game expects you to use the shot shaper to fine tune your shot. However, I find that when I adjust to use the shot shaper, the window for perfect/gray shots shrinks considerably, making it much more likely to miss fast or slow, which then defeats the effect you were planning for. I think the window for perfect/gray should stay the same or even widen when you attempt to use the shot shaper. Any thoughts on this?
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Post by JosiaDB on May 25, 2021 8:45:07 GMT -5
Great point. Seems like one contradicts the other, doesn't it.
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Post by Demonondalinks on May 25, 2021 19:42:06 GMT -5
Unfortunately we're at the mercy of the blind update god of HB studios. One day we'll wake up to no shot shaper at all.
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Post by crushtastic on May 25, 2021 22:57:26 GMT -5
It seems the design of this game expects you to use the shot shaper to fine tune your shot. However, I find that when I adjust to use the shot shaper, the window for perfect/gray shots shrinks considerably, making it much more likely to miss fast or slow, which then defeats the effect you were planning for. I think the window for perfect/gray should stay the same or even widen when you attempt to use the shot shaper. Any thoughts on this? To shape a shot is harder than hitting a straight shot, so I believe this is why they shrink it. I think they should shrink the perfect, but keep the grey the same.
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Post by blueblood1995 on May 25, 2021 23:10:30 GMT -5
don't know about shot shaping but i think the wind effect is a little unrealistic. Ball deviates immediately as the ball leaves the clubface and also moves left/right too much even in high winds IMO.
(Sorry change of topic!)
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Post by Craig / Hendomedes on May 26, 2021 4:28:34 GMT -5
don't know about shot shaping but i think the wind effect is a little unrealistic. Ball deviates immediately as the ball leaves the clubface and also moves left/right too much even in high winds IMO. (Sorry change of topic!) I've always thought this as well! The wind impacts the flight far too early, you can see it beginning to turn immediately after leaving the clubface.
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Post by twofor22 on May 27, 2021 22:02:21 GMT -5
I think the wind affects the flight too much a lot of the time as well. I've played in windy conditions before and never seen the ball react as excessively and violently as it does in this game. I just hit a 5 iron and lost 50 metres of distance on it into a breeze that I'd expected to lose about 30 metres, perfect tempo and plane as well. It's ridiculous.
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Post by JosiaDB on May 28, 2021 10:12:36 GMT -5
I've thought this also! wind seems to affect the shot right off the bat. The tempo directional penalty seems to come in halfway or 3/4 way through the shot. At least thats what it looks like to me, on long shots that are easier to track.
To me, the tempo and direction should affect the shot first, and only then, setting the shot on a path. Then the wind should only come into affect halfway or more through, and increase only due to the length or height of the shot.
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Post by twofor22 on May 28, 2021 15:34:05 GMT -5
I think the tempo and plane work pretty well to get a reasonable approximation. Straight plane and slow slices from the open face, plane off line but perfect tempo either a straight push or pull etc. But the wind is overdone. Balls don't start curling sideways straight off the club (assuming a "perfect" swing"). Most times when I've played in the wind it doesn't really affect it massively until the ball is up towards and above the tree line. And I don't think I've ever lost 50 metres on a shot hitting into wind, stronger than what occurs in the game as well. The most it gets to is about 30km/h in the game, or at least that's as strong as I've seen it. Maybe 40. It's not as strong as a windy day last year when balls were rolling along greens by themselves from it.
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Post by hammers1man on May 28, 2021 15:40:07 GMT -5
I've thought this also! wind seems to affect the shot right off the bat. The tempo directional penalty seems to come in halfway or 3/4 way through the shot. At least thats what it looks like to me, on long shots that are easier to track.
To me, the tempo and direction should affect the shot first, and only then, setting the shot on a path. Then the wind should only come into affect halfway or more through, and increase only due to the length or height of the shot.
The wind tends to effect the ball more on the apex. But the wind is pretty tame compared to the 45 to 50 mph I have play in real life. Try stopping any ball on the green in that wind. You have to play knock down shots into the wind, a LW will just fly up and come back towards you. You have to hit high and with as much spin with a tail wind as the wind just pushes the ball downwards. It's great fun and the biggest challenge I have face in golf
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Post by alanber on Jun 5, 2021 9:49:11 GMT -5
It seems the design of this game expects you to use the shot shaper to fine tune your shot. However, I find that when I adjust to use the shot shaper, the window for perfect/gray shots shrinks considerably, making it much more likely to miss fast or slow, which then defeats the effect you were planning for. I think the window for perfect/gray should stay the same or even widen when you attempt to use the shot shaper. Any thoughts on this? Why shouldn't it shrink? Using the shot-shaper is a more difficult shot than just straight on. The same goes with loft and deloft It should widen? Makes no sense. It's the harder shot. If it's widened, everyone would use the shot-shaper. As far as the game design expecting the player to use the shot-shaper, I'm not sure how you've come to that conclusion. It's there to fine-tune a shot, but it's a risk-reward proposition. I mean, seriously, if you want to use the shot-shaper to get closer to the pin or where you want your ball to go, you're taking a risk. If you want to play it safe and don't use the shaper, it's less of a risk. I use the shot shaper primarily to take some yardage off the club, or to deal with high winds. I'm taking a chance when doing this, and thus the shot should be more difficult. Essentially, your premise is specious, that the design is for the player to use the shot-shaper more than a straight-up shot. As such, your argument, quite honestly, is flawed.
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Post by ddixjr509 on Jun 5, 2021 10:36:03 GMT -5
It seems the design of this game expects you to use the shot shaper to fine tune your shot. However, I find that when I adjust to use the shot shaper, the window for perfect/gray shots shrinks considerably, making it much more likely to miss fast or slow, which then defeats the effect you were planning for. I think the window for perfect/gray should stay the same or even widen when you attempt to use the shot shaper. Any thoughts on this? Why shouldn't it shrink? Using the shot-shaper is a more difficult shot than just straight on. The same goes with loft and deloft It should widen? Makes no sense. It's the harder shot. If it's widened, everyone would use the shot-shaper. As far as the game design expecting the player to use the shot-shaper, I'm not sure how you've come to that conclusion. It's there to fine-tune a shot, but it's a risk-reward proposition. I mean, seriously, if you want to use the shot-shaper to get closer to the pin or where you want your ball to go, you're taking a risk. If you want to play it safe and don't use the shaper, it's less of a risk. I use the shot shaper primarily to take some yardage off the club, or to deal with high winds. I'm taking a chance when doing this, and thus the shot should be more difficult. Essentially, your premise is specious, that the design is for the player to use the shot-shaper more than a straight-up shot. As such, your argument, quite honestly, is flawed. I agree with the OP... sure you have your reasons for using shot shaper- but that's not the ONLY reason to use shot shaper. i think the OP is suggesting that prior to the patch- if you wanted to play like the Pros and shape shots into the wind- you played for a fast swing into a left to right wind, and played a slow swing into a right to left wind. With the Fast and slows being nerfed- to play like the pros, you're now required to use the shot shaper. Which is an absolute crap shoot. I'm a former painfully average college player and a mediocre golfer these days- but am still able to work the ball both ways against a wind much more easily than attempting a straight shot/ and calculate wind effect. I completely disagree that shaping a shot is more difficult than hitting a straight shot.
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Post by twofor22 on Jun 5, 2021 14:05:53 GMT -5
You can still use tempo to fight the wind, if it stays in the grey zone it holds the line pretty well without losing any appreciable distance. But reds either side are poor swings and deserve all the punishment they get. It was absolutely ridiculous before hitting 300 metre long duck hooks. Nobody does that.
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Post by hammers1man on Jun 5, 2021 15:59:52 GMT -5
You can still use tempo to fight the wind, if it stays in the grey zone it holds the line pretty well without losing any appreciable distance. But reds either side are poor swings and deserve all the punishment they get. It was absolutely ridiculous before hitting 300 metre long duck hooks. Nobody does that. It's called a power draw to some here lol
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Post by gatorman on Jun 5, 2021 16:52:01 GMT -5
It seems the design of this game expects you to use the shot shaper to fine tune your shot. However, I find that when I adjust to use the shot shaper, the window for perfect/gray shots shrinks considerably, making it much more likely to miss fast or slow, which then defeats the effect you were planning for. I think the window for perfect/gray should stay the same or even widen when you attempt to use the shot shaper. Any thoughts on this? Why shouldn't it shrink? Using the shot-shaper is a more difficult shot than just straight on. The same goes with loft and deloft It should widen? Makes no sense. It's the harder shot. If it's widened, everyone would use the shot-shaper. As far as the game design expecting the player to use the shot-shaper, I'm not sure how you've come to that conclusion. It's there to fine-tune a shot, but it's a risk-reward proposition. I mean, seriously, if you want to use the shot-shaper to get closer to the pin or where you want your ball to go, you're taking a risk. If you want to play it safe and don't use the shaper, it's less of a risk. I use the shot shaper primarily to take some yardage off the club, or to deal with high winds. I'm taking a chance when doing this, and thus the shot should be more difficult. Essentially, your premise is specious, that the design is for the player to use the shot-shaper more than a straight-up shot. As such, your argument, quite honestly, is flawed. I don't think it's flawed at all. The game made it almost impossible to work the ball using the standard swing, with the narrow grey zone to get a gentle slice or draw to work a shot due to wind or pin placement. It's clear to me the shot shaper was the preferred method the game designer's intended to better work a shot. However, when the already narrow grey zone shrinks more using the shot shaper, it really defeats the purpose of having a shot shaper at all.
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