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Post by tpetro on Mar 19, 2021 10:22:15 GMT -5
Welcome to the Everglades. This originally started as a Dye-influenced side project but quickly became my primary idea, and I'm glad it did. This is definitely more of a "me" course than I've ever really published, so it was a ton of fun to tinker without having to consult any influences. Keep an eye out for some extras as well, like the "chickee" or fishing camp in the above photo and the meth lab tucked behind the 12th green. And of course, the obligatory routing pic which I don't possess the photoshop ability to clarify: P.S.: This is World Cup. The parking lot has no cars. Deal with it.
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Post by robn on Mar 19, 2021 10:52:58 GMT -5
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nitro22
Amateur Golfer
Posts: 170
TGCT Name: Rohan Swanepoel
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Post by nitro22 on Mar 19, 2021 12:47:11 GMT -5
Oooh yes! Can't wait to play this one... love the idea bud! Secretly hoping its trash but not likely😂
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Mar 19, 2021 12:59:06 GMT -5
The meth shack was dope. It's pretty much guaranteed that you will put out a solid contender for these contests, but this course is brilliant in its simplistic complexity. You were very true to the geographic nature of the region, while putting some unique touches on it that I haven't seen on other courses. The greens were on point, and actually gave me some really good looks while scrambling for par. Nothing seemed overdone or repetitive, which includes the planting. In this kind of environment, it's easy to feel like you keep seeing the same object or two spammed everywhere. However, you were able to include enough variety to keep the sightlines interesting without straying too far from your theme. The texture work was awesome. The clubhouse was great... couldn't care less about the absence of cars. I truly can't say enough positive things about this one bro. One of the top contenders in my book. Good luck in the contest... unless we meet in a knockout round... at which point, I take back everything I said, it's hot garbage, and I burned the aforementioned book.
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reebdoog
TGCT Design Competition Directors
Posts: 2,742
TGCT Name: Brian Jeffords
Tour: CC-Pro
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Post by reebdoog on Mar 19, 2021 15:33:10 GMT -5
well dang! That is a fun round of golf. :-) I shall be back often. Good work!
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Post by cd06 on Mar 19, 2021 15:43:14 GMT -5
I really enjoyed that Petro. Fab environment and the holes were really cool. Loved the bunkers going straight into the water Good luck pal!
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Post by robn on Mar 19, 2021 18:29:08 GMT -5
Bloody lag. Seems to be a 'thing' at the moment (XBSX at least) for whatever reason (not just me, and NOT the course).
Despite aforementioned lag I enjoyed the round very much (bogeyless -4) which I think is testament to what a good course this is. I always felt like I could score/recover (once you avoided the nasty stuff of course) but nothing was free either. I'd have to echo much of what Babybull said.
I damn well forgot to check out the shack after all that. Too focused on the golf I guess.
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Post by Q on Mar 19, 2021 21:41:28 GMT -5
Shame on you for making me want to design in delta again. as a recovering delta addict I dont approve.
I think the name of this game is open-ness. Sightlines, angles, lovely dense foliage, and little distraction from the golf itself.
One of the weird things I noticed is that the water is practically invisible on some shots and also invisible from the yardage book (hit into water I couldn't even see on 10). seems the lighting changes the visibility of the water immensely when it has be double paned like it has been here
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nitro22
Amateur Golfer
Posts: 170
TGCT Name: Rohan Swanepoel
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Post by nitro22 on Mar 20, 2021 5:16:44 GMT -5
Just gave this a play and its a really fun track... environment is great... even on xbox ... and the water didn't bode well for all my red fasts during my round but you do get bonus points for me making eagle on both 1 and 2... and nearly 3😂 then the wheels came off and I finished -4 As always strong publish mate!
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Post by scootmcgoot on Mar 20, 2021 6:46:12 GMT -5
What a great course. Loved the water all around, looked extremely natural. Of course forgot to check out the Walter White tribute but the golf was really good. Will have to go back and check it out in the next round. Great job, as usual. Good luck in the competition
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Post by meyo on Mar 20, 2021 7:11:01 GMT -5
Loved the work on the Meth lab too bad it's not in operation anymore and the course was nice too GL in the contest...
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stubby3596
Amateur Golfer
Posts: 263
TGCT Name: stubby3596
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Post by stubby3596 on Mar 20, 2021 7:35:00 GMT -5
Great course with unbelievable planting. The vibe was so great and was maintained throughout the course. As has been mentioned around here before it is really hard to keep the right level of interest on pretty flat courses but I felt you did that with your use of angles and varied looks throughout. I can't even imagine how long this thing took to plat, great work. My only beef is with the game designer and I wish you could achieve the scorched earth look without having to sink trees. I can always when heavy tree sinking is done based on the sound my computer makes while I am playing. Nothing you can do about this and the look you achieved is worth it, just wish the game handled it differently.
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Post by b101 on Mar 20, 2021 11:13:02 GMT -5
Subtle strategy everywhere, really fun greens and a great and novel environment. This one should do well. Group G already looking frightening!
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mayday_golf83
TGCT Design Competition Directors
Posts: 2,279
TGCT Name: Jeremy Mayo
Tour: Elite
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Post by mayday_golf83 on Mar 21, 2021 21:12:22 GMT -5
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Mar 21, 2021 22:39:01 GMT -5
I thought Carbondale Mining was my favorite Petro course, but now I'm not so sure. Hell, just play them back to back and solve the problem I guess?
Fantastic through and through, can't wait to play this one again to see all of the hole locations. Great job and good luck in the top stages of knockouts I would think.
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