TO NEWER DESIGNERS: Some tips from your Head Reviewer
Nov 10, 2020 16:37:00 GMT -5
jwfickett, SAM, and 30 more like this
Post by Crazycanuck1985 on Nov 10, 2020 16:37:00 GMT -5
Hi everyone,
Since the release of PGA2K21, I've noticed a ton of new designers who have fallen in love with building courses and anxious to submit courses to the database in the hopes their courses will get played by the masses and maybe become a TGCTours event location. The established design community loves this and welcomes new designers with open arms. We look forward to helping you become better designers as best we can, but we ask of a few things from you that can help your chances of becoming a well known and respected part of the community, which will ultimately lead to more feedback, which will result in you building better courses.
1) Accept the facts. Your first course is probably going to suck. Likely, your first five courses will suck. Make sure to check the "Courses not accepted" post and see how you can improve. Also, watch Ben's video and check out some tutorials to help you get better. It takes ALOT of time to get familiar with the tools.
2) Please DO NOT harass the reviewers. I may have the title of head reviewer, but I take zero credit. We have some awesome reviewers that take time out of their day to play your courses. It is a thankless job. They do their best to give feedback, but we sometimes get upwards of 20 new courses EVERY DAY. Be patient, take the feedback given, and build another course. Please respect their decision. They have much, much more experience than you and they follow a set of strict guidelines as well as their own judgement to make their decision. If you are going to argue their decision, it's going to make things alot harder for you down the road to get your course reviewed as other community members aren't going to be viewing you in a great light. We try to be as unbiased as we possibly can, but we will not accept that behaviour.
3) Take some time with your course thread. We don't need 40 gigantic pictures to scroll through though. If you can't take pictures, karma4u does a fantastic job of adding to your thread. He's a busy guy too, so don't harass him either!
4) Take the feedback you've been given and make a new course. Don't bother making 5 "fixed" versions of the same course. We have thousands of courses to play, many are unlikely to play a mediocre course a second time.
5) We are not against you and their is no "designer or reviewer clique". This drives me crazy. We WANT you to succeed. If your course doesn't get approved, that's on you, not some conspiracy that we only help out a small group of designers.
6) Be active in the completed courses thread, offer feedback to other designers, and many will return the favor. This will get your name out there and people will notice.
7) Most importantly, have fun and enjoy the process. Don't design for plays and recognition. Design for the fun and creative aspect. Plays are great, but if you look at that count compared to the time you put into a course, you will be disappointed.
Since the release of PGA2K21, I've noticed a ton of new designers who have fallen in love with building courses and anxious to submit courses to the database in the hopes their courses will get played by the masses and maybe become a TGCTours event location. The established design community loves this and welcomes new designers with open arms. We look forward to helping you become better designers as best we can, but we ask of a few things from you that can help your chances of becoming a well known and respected part of the community, which will ultimately lead to more feedback, which will result in you building better courses.
1) Accept the facts. Your first course is probably going to suck. Likely, your first five courses will suck. Make sure to check the "Courses not accepted" post and see how you can improve. Also, watch Ben's video and check out some tutorials to help you get better. It takes ALOT of time to get familiar with the tools.
2) Please DO NOT harass the reviewers. I may have the title of head reviewer, but I take zero credit. We have some awesome reviewers that take time out of their day to play your courses. It is a thankless job. They do their best to give feedback, but we sometimes get upwards of 20 new courses EVERY DAY. Be patient, take the feedback given, and build another course. Please respect their decision. They have much, much more experience than you and they follow a set of strict guidelines as well as their own judgement to make their decision. If you are going to argue their decision, it's going to make things alot harder for you down the road to get your course reviewed as other community members aren't going to be viewing you in a great light. We try to be as unbiased as we possibly can, but we will not accept that behaviour.
3) Take some time with your course thread. We don't need 40 gigantic pictures to scroll through though. If you can't take pictures, karma4u does a fantastic job of adding to your thread. He's a busy guy too, so don't harass him either!
4) Take the feedback you've been given and make a new course. Don't bother making 5 "fixed" versions of the same course. We have thousands of courses to play, many are unlikely to play a mediocre course a second time.
5) We are not against you and their is no "designer or reviewer clique". This drives me crazy. We WANT you to succeed. If your course doesn't get approved, that's on you, not some conspiracy that we only help out a small group of designers.
6) Be active in the completed courses thread, offer feedback to other designers, and many will return the favor. This will get your name out there and people will notice.
7) Most importantly, have fun and enjoy the process. Don't design for plays and recognition. Design for the fun and creative aspect. Plays are great, but if you look at that count compared to the time you put into a course, you will be disappointed.