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Post by Blade on Nov 2, 2020 19:44:01 GMT -5
I'm not following what you mean by only using 1 avatar position and why that means you gain nothing... I tried this quite a bit on PC and it just doesn't work for me. I now practice a putt to find the white strength, then look for body positions or marks on the ground to get that swing. Might as well use rumble, except I have to admit, I like it off for all my other swings. I wish they had rumble only for putting. That said, have to admit my putting stroke has improved with no rumble (straighter).
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Post by cseanny on Nov 5, 2020 3:54:37 GMT -5
Blade The putting aspect is just a bonus. "Input" is where its at. People simply don't understand the power of "input" and how it can affect your tempo. In 2019 plugging in a headset caused FASTS. In 2K21, during the PS4 stutter debacle plugging in a headset fixed the problem for most people. You can even manipulate your input points further via wireless or wired (some controllers are different). My point? And this is geared at everyone - it's not a tin hat conspiracy theory lol. Something within the code is broke. Perhaps it Unity, or poor programming, or both? Anyways, just as some controllers hit a weee bit left, right, or pretty straight, the same exact thing occurs with input, it's points, and how the game translates it all for your tempo. If you take 1 headset and plug it into 4 different controllers you will get a range of next to nothing, to rather significant regarding input. Here's a biggy, and it's rather concerning:
If you happen to have 4 headsets laying around you can mix and match each headset with different controllers and possibly find a very forgiving combination on Master Difficulty. So forgiving in fact that you will go from a 70% perfect to 90%+. It makes the game seem like you're playing on Pro-Am settings, even though you have a tiny white tempo bar. Imagine an already great player who happens to fall into a forgiving category and scary things can happen. The converse is true in that some people will unluckily fall into a very unforgiving category. Some people really are playing 2 different games, although they have no idea!
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Post by PMGS247 on Nov 6, 2020 15:05:07 GMT -5
There is not haptic at impact...unless you're experiencing significant controller input lag it should occur on/around when your backswing reaches the proper length for the aim marker distance you've set and that's it. As for the topic in general I'm definitely a fan of the haptic feedback. It brings partial shots into play more so than they've ever been before, which I like. It's a nice middle ground between pure visual/timing and the power meter which is obviously a step way too far. I can respect the argument that haptic is overpowered before anyone saying meter should be on, for sure. It helps guide you to the proper power but it doesn't hand it to you. Compared to past games, the system of moving the ball forward/back in your stance to adjust distance has been nerfed. This forces the player to hit more partial shots which is difficult to begin with, and also to deal with more bounce and roll. Very different from throwing in a high lofted soft landing dart. Having the addition haptic feedback to help navigate the partial shots fits in to help offset that change a bit. You'll find a lot of the anti-haptic comments are a very strange mix of "it messed me up so I turned it off" and "it makes the game too easy". It can't be both. It's not that easy to use, and it will never hand you the perfect power every time. It can be very valuable information if you know how to use it correctly, but a guarantee of a good result it is not, by any means. The game is plenty hard. My opinion is solely on putting. Unless you miss the line badly or misjudge the correct amount of weight you intend to hit then its an auto-lag putt at worst and it will significantly lower the chances of three putts. It nerfs the skill of lag putting, IMO. I just completely disagree that it's auto-anything. I use it on literally every single putt, play on platinum tour, and still have plenty of "red" percentages that cause me to miss by a significant amount, especially on longer lag putts where the window for correct power is very thin. It doesn't hand you anything. If you wait for the vibration to swing forward you're too late and it goes too far. The longer the putt, the more true this is and the worst the punishment. Conversely, my usual problem is I try to avoid feeling the vibration and end up leaving it woefully short. Significantly lower the odds of 3 putts compared to purely by visual? Sure, but it's anything but overpowered....I am still more nervous over a 60 footer with the haptic feedback in 2k21 than I would have felt without it on a 100 ft putt in 2019. It does help, but it's a very difficult putting mechanic to begin with...overall the balance seems fine. I equate it with replicating your practice swing in real golf. You take a couple rehearsals to verify the feel of the power, and inevitably, you internalize the distance that feels right. The haptic is that feeling. Whether it is the right distance, and whether you can actually replicate it during the actual ball-striking swing is anything but a guarantee. The haptic won't help you on the swing that counts. Just a little guide in rehearsals. If I were trying to learn to putt without haptic, I would play with haptic to learn the distances, and as of yet, having played this game almost daily since it came out, I wouldn't yet feel ready to switch over.
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Post by Cecil Harvey on Nov 6, 2020 17:44:16 GMT -5
My opinion is solely on putting. Unless you miss the line badly or misjudge the correct amount of weight you intend to hit then its an auto-lag putt at worst and it will significantly lower the chances of three putts. It nerfs the skill of lag putting, IMO. I just completely disagree that it's auto-anything. I use it on literally every single putt, play on platinum tour, and still have plenty of "red" percentages that cause me to miss by a significant amount, especially on longer lag putts where the window for correct power is very thin. It doesn't hand you anything. If you wait for the vibration to swing forward you're too late and it goes too far. The longer the putt, the more true this is and the worst the punishment. Conversely, my usual problem is I try to avoid feeling the vibration and end up leaving it woefully short. Significantly lower the odds of 3 putts compared to purely by visual? Sure, but it's anything but overpowered....I am still more nervous over a 60 footer with the haptic feedback in 2k21 than I would have felt without it on a 100 ft putt in 2019. It does help, but it's a very difficult putting mechanic to begin with...overall the balance seems fine. I equate it with replicating your practice swing in real golf. You take a couple rehearsals to verify the feel of the power, and inevitably, you internalize the distance that feels right. The haptic is that feeling. Whether it is the right distance, and whether you can actually replicate it during the actual ball-striking swing is anything but a guarantee. The haptic won't help you on the swing that counts. Just a little guide in rehearsals. If I were trying to learn to putt without haptic, I would play with haptic to learn the distances, and as of yet, having played this game almost daily since it came out, I wouldn't yet feel ready to switch over. There is an easy, intuitive way around being "too late" on waiting for the haptic feedback but I don't want to see the method spread around. Already too many gimmicks in this version spread around.
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Post by cseanny on Nov 6, 2020 18:00:40 GMT -5
Agreed!, although I use and have created my share. I always use what the game gives us however, if I'm being honest, I've grown rather bored with the game. It's a shame really because initially the game showed amazing promise. As I see it now, it's exactly as you've quoted above. The games just not a finished product yet. Anyways, I'll be gone for quite a few months with family and travel. Cheers.
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mega8deth8
Weekend Golfer
Posts: 107
Tour: Platinum
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Post by mega8deth8 on Nov 6, 2020 21:53:48 GMT -5
There is an easy, intuitive way around being "too late" on waiting for the haptic feedback but I don't want to see the method spread around. Already too many gimmicks in this version spread around. yup there is
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Post by billybob on Nov 7, 2020 21:55:26 GMT -5
Of course it is an aid, but unless you are playing True Sim, everybody is playing with some sort of aid. Aren't we just pure as the driven snow
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Post by rcknfrewld on Nov 13, 2020 18:16:17 GMT -5
I’ve had it off for awhile now. I can’t tell any difference tempo wise.
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Post by SteelVike on Nov 15, 2020 13:55:42 GMT -5
I like to use the haptic feedback but after a few drinks I find myself hammering putts past the hole on longer putts.
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