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Post by Deleted on Jun 30, 2020 7:00:05 GMT -5
I've got several projects on the go - even though 2K21 is right around the corner. I just can't stop. The latest is Rattlesnake Gulch. I've always been fascinated with deep canyons where the to bottom has green vegetation and it tapers off to dry peaks at the rim. So this inspired the latest creation that has a front nine that's in a high dry canyon and back nine that works into the greener valley. Routing is done and a lot of landscaping is done- with much more to do. Thanks to b101 that inspired this work with his video on cliffs and ravines. Planting is a challenge - cause there's nothing in the background but sand. A taste of some preliminary work on #1. Uphill Par 5.
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Post by Deleted on Jun 30, 2020 7:03:27 GMT -5
Also - I need some advice on my second hole. It's a Par 3 uphill. I think it'll be at least a 20-40 foot shot uphill. So from the tee, I can't really elevate it enough to see the green surface.
So how on earth do you make the shot interesting - staring into a cliff doesn't really help shape a shot or see what's ahead. I have enough downhill par 3's already - so I think this course deserves at least one going up a hill.
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Post by b101 on Jun 30, 2020 7:12:09 GMT -5
Also - I need some advice on my second hole. It's a Par 3 uphill. I think it'll be at least a 20-40 foot shot uphill. So from the tee, I can't really elevate it enough to see the green surface. So how on earth do you make the shot interesting - staring into a cliff doesn't really help shape a shot or see what's ahead. I have enough downhill par 3's already - so I think this course deserves at least one going up a hill. Big flattens first with the fuzzy brush (top left brush on page four) to make the elevation change gradual. Linked a video on it below - it's downhill, but the same concept of big fuzzy brush on flatten and gradual moves still applies. You won't be able to see the green surface itself without making the green unplayable, but you can use bunkers and planting to guide the eye. I haven't done many, personally, but the 11th at Montellago is (I think) a decent example:
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Post by SkinniePost on Jun 30, 2020 8:10:43 GMT -5
Major false front for a little view slice of green?
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Post by Deleted on Jun 30, 2020 12:27:48 GMT -5
Big flattens first with the fuzzy brush (top left brush on page four) to make the elevation change gradual. Linked a video on it below - it's downhill, but the same concept of big fuzzy brush on flatten and gradual moves still applies. You won't be able to see the green surface itself without making the green unplayable, but you can use bunkers and planting to guide the eye. I haven't done many, personally, but the 11th at Montellago is (I think) a decent example: I did a mock-up. Luckily the turf stands out again the wild sandy area. I used some cactus and dead trees as markers for edge of green and center line. I through a bunker and rock face in front but they shouldn't be in play unless the player doesn't choose enough club. I also through in an approach on the right side - this was originally decorative, but the rock face is so close to the bunker that it needs to be used to get out of that bunker. There is a bunker in play up on the green plateau at the front left of the green. So the angle gets easier with each tee. The view from the tee:
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Post by b101 on Jun 30, 2020 13:04:54 GMT -5
Hmm. Not sure you need the rock face at all - it obscures the view of the tee and the bunker would be enough, no? It doesn't seem natural to me and runs the risk of mental bounces if you get a tempo issue or heavy wind. I'd also be lowering that mound behind the bunker.
IMO, the BIG feature in this hole is the elevation change. Let that do all of the work for you and have the rest of the hole be relatively straightforward. The rock wall and mound kinda cloud that focus.
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Post by hallzballz6908 on Jun 30, 2020 14:42:17 GMT -5
Hmm. Not sure you need the rock face at all - it obscures the view of the tee and the bunker would be enough, no? It doesn't seem natural to me and runs the risk of mental bounces if you get a tempo issue or heavy wind. I'd also be lowering that mound behind the bunker. IMO, the BIG feature in this hole is the elevation change. Let that do all of the work for you and have the rest of the hole be relatively straightforward. The rock wall and mound kinda cloud that focus. I agree with this. The uphill nature of the hole should probably create all of the difficulty necessary to make the hole interesting. I do think the rocks would make sense if they were maybe in front of the bunker to make the green complex look like it’s possibly perched atop a small cliff but just my opinion. Rocks, due to the unpredictable caroms when struck, can be very dangerous to put too close to the actual playable area of the hole. In terms of the uphill, As long as players can at least see the top of the flag, this one should be fine IMO.
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Post by Deleted on Jun 30, 2020 15:04:45 GMT -5
b101 and hallzballz6908 - Thanks for the feedback. Simple is always better - I just didn't know if a patch of grass high on a hill would catch the eye. I will remove the rocks (and shrubs?) and then show how that looks instead.
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Post by SkinniePost on Jun 30, 2020 15:47:21 GMT -5
Still feeling bunker middle third and flash of green/false front on both high and low side of green to show width... Like already in the posted pic on right side. Unless the hole is under 150, you can't stop anything on an uphill landing on the front half, without a severe mid green backstop, and it looks like a wide green with little depth?
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Post by Deleted on Jun 30, 2020 19:13:01 GMT -5
As promised....the uphill #3 without rocks and shrubs - with only a target bunker and hint of approach on right side. I also included the drone view of the green from above. - you can see the bunker that's really in play. This hole plays from 105 at the reds to 134 from the back decks. 74 foot climb,
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Post by b101 on Jul 1, 2020 0:03:50 GMT -5
Way better. I'd still be losing the mound above the bunker though - don't understand what the point of it is as it'll deflect well-hit balls from front pins?
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