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Post by gdog on Oct 28, 2019 12:26:42 GMT -5
Did you know the tour average of making the 10 pin spare is 95%
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Post by SweetTeeBag on Oct 28, 2019 12:41:26 GMT -5
Did you know the tour average of making the 10 pin spare is 95% You don't say...
I think you reminded me on my stream and Rob Stone did too
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Post by ErixonStone on Oct 28, 2019 13:57:10 GMT -5
Did you know the tour average of making the 10 pin spare is 95% actually seems low. 98% for 4-pins.
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Post by SweetTeeBag on Oct 28, 2019 14:01:26 GMT -5
Did you know the tour average of making the 10 pin spare is 95% actually seems low. 98% for 4-pins. And the 5 pin isn't as easy as the 4 pin for single pin spares? C'mon!
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Post by ErixonStone on Oct 28, 2019 14:02:42 GMT -5
Great Wall of China. Struck with 4 different speeds: 19.7 20 20.3 and 20.7 mph.
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Post by ErixonStone on Oct 28, 2019 14:05:25 GMT -5
And the 5 pin isn't as easy as the 4 pin for single pin spares? C'mon! I wouldn't know. Haven't left a 5-pin except for the one time it moved out of range and the game counted it as having fallen down, but then still made me throw a spare shot at nothing.
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Post by SweetTeeBag on Oct 28, 2019 14:11:41 GMT -5
And the 5 pin isn't as easy as the 4 pin for single pin spares? C'mon! I wouldn't know. Haven't left a 5-pin except for the one time it moved out of range and the game counted it as having fallen down, but then still made me throw a spare shot at nothing. Same thing happened to me yesterday. I threw it in the gutter on purpose on the spare and it gave it to me
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Post by yaters on Oct 28, 2019 15:12:12 GMT -5
Whoa - what is this control scheme you have? I don't see any feedback (on XB1) for how hard to throw the ball. I get wildly different speeds during a game. Is that a setting somewhere?
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Post by gdog on Oct 28, 2019 15:23:35 GMT -5
The console version is bugged. Your sim mode is just arcade without the special balls. This is what your sim mode will look like on console shortly. You set/apply hook during the throw and you get the perfect/control window for power.
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Post by SweetTeeBag on Oct 28, 2019 15:24:36 GMT -5
Whoa - what is this control scheme you have? I don't see any feedback (on XB1) for how hard to throw the ball. I get wildly different speeds during a game. Is that a setting somewhere? PC went live with an update we haven't seen on PS4/XB1/Switch. It will be coming "soon". Same problem here with ball speeds. I have feeling this update will make the game even easier.
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Post by SweetTeeBag on Oct 28, 2019 15:25:33 GMT -5
The console version is bugged. Your sim mode is just arcade without the special balls. This is what your sim mode will look like on console shortly. You set/apply hook during the throw and you get the perfect/control window for power. Yes but sim mode I think with make simulation even easier. Will know for sure when it goes live
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Post by SweetTeeBag on Oct 28, 2019 15:28:10 GMT -5
Best option is for patterns to actually work as intended and then have the oil break down during gameplay tourneys to keep the sim feel
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Post by nevadaballin on Oct 28, 2019 15:39:14 GMT -5
Did you know the tour average of making the 10 pin spare is 95% Everytime I have one it comes up on my screen lol. Mine is 100% on that 10 pin though.
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Post by nick80 on Oct 28, 2019 15:42:07 GMT -5
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Post by nick80 on Oct 28, 2019 15:58:24 GMT -5
The console version is bugged. Your sim mode is just arcade without the special balls. This is what your sim mode will look like on console shortly. You set/apply hook during the throw and you get the perfect/control window for power.I don't know what you mean by perfect window for power ?
But on XB1, we can compensate speed differences by applying more or less rotation after launching that's right...and not realistic
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