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Post by gambitgrinch16 on Mar 21, 2018 17:03:34 GMT -5
Has anyone created a course without the light rough. Kind of a US Open like setup where its all the more penalizing heavy rough. I also ask the question because using the splines to get a good consistent light rough has been driving me crazy. Just curious if its been done for any tour courses. Thanks guys.
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Post by staypuft39 on Mar 21, 2018 17:08:44 GMT -5
Has anyone created a course without the light rough. Kind of a US Open like setup where its all the more penalizing heavy rough. I also ask the question because using the splines to get a good consistent light rough has been driving me crazy. Just curious if its been done for any tour courses. Thanks guys. Settler's Run is one course with no light rough, and is pretty tight overall. I have made one course with no light rough, El Pistolero, but it's more wide open, not so much a U.S. Open style.
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Post by Deleted on Mar 21, 2018 19:14:03 GMT -5
I’m working on one right now, but not for convenience’s sake. It can be done well, I would just recommend that most of your fairways don’t camber off into the rough or the players won’t feel good about playing it.
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Post by XJ_Jagman on Mar 23, 2018 6:49:03 GMT -5
Yeah it is unfortunate how penal the heavy rough is in the game. As a result, I do not think you can create a U.S. Open style course that players would appreciate.
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Post by ErixonStone on Mar 23, 2018 8:15:45 GMT -5
You absolutely can create one. The main concept I would use is to make sure you provide ample... err... extremely wide and obvious... secondary landing areas.
I would also sculpt greens in a way that made being in the dangerous area of the fairway highly preferable. This is easier said than done, of course.
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Post by mcbogga on Mar 23, 2018 10:24:43 GMT -5
Has anyone created a course without the light rough. Kind of a US Open like setup where its all the more penalizing heavy rough. I also ask the question because using the splines to get a good consistent light rough has been driving me crazy. Just curious if its been done for any tour courses. Thanks guys. Ported over my no light rough version of Baltusrol to TGC2 - The Baltasar Normally courses play better with light rough unless for competition use.
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Post by XJ_Jagman on Mar 26, 2018 18:42:19 GMT -5
You absolutely can create one. The main concept I would use is to make sure you provide ample... err... extremely wide and obvious... secondary landing areas. I would also sculpt greens in a way that made being in the dangerous area of the fairway highly preferable. This is easier said than done, of course. But that is my point, extremely wide fairway is NOT a U.S. Open norm.
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Post by Violinguy69 on Apr 5, 2018 17:15:59 GMT -5
A lot of players really dislike courses without light rough. Including me. I'm fine with the concept, but in this game, the heavy rough is really over-penal. You could roll slowly just off the fairway and get a 60-70% lie which really isn't fair. Pistolero is a rare exception of a wonderful course with no light rough. It can surely be done, but you really have to watch your fairway sculpting so balls don't just bound out of the middle of the fairway into the rough.
I've always said it would be very helpful to allow designers to put a few words into a text file with their courses. It would clear up a lot of bad blood caused by some design features.
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Post by mcbogga on Apr 6, 2018 5:14:37 GMT -5
It is very rare to get a bad lie in the heavy rough if ball lands in the fairway. The game calculates the lie based on both where the ball lands and where it ends up.
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Post by B.Smooth13 on Apr 6, 2018 7:23:11 GMT -5
It is very rare to get a bad lie in the heavy rough if ball lands in the fairway. The game calculates the lie based on both where the ball lands and where it ends up. Is that right? Hm, never realized that. Did the HB folks say that somewhere in the past and I just missed it?
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Post by rjwils30 on Apr 6, 2018 15:34:09 GMT -5
The Sandbelt and Ollie links that I designed don’t have light rough. Wide fairways though.
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Post by Deleted on Apr 6, 2018 16:20:03 GMT -5
Here’s a picture of the course I’m making right now, which has no light rough. As you can see, the sculpting is carefully designed to keep a fairway drive IN the fairway.
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Post by mcbogga on Apr 6, 2018 16:28:28 GMT -5
It is very rare to get a bad lie in the heavy rough if ball lands in the fairway. The game calculates the lie based on both where the ball lands and where it ends up. Is that right? Hm, never realized that. Did the HB folks say that somewhere in the past and I just missed it? It was mentioned somewhere by HB
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Post by welikeitroughnc on Apr 7, 2018 13:11:07 GMT -5
I’m making my contest course no light rough should be interesting it seems
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Post by Violinguy69 on Apr 11, 2018 18:58:00 GMT -5
It is very rare to get a bad lie in the heavy rough if ball lands in the fairway. The game calculates the lie based on both where the ball lands and where it ends up. This I did not know. That is a good thing. On the other hand, I hit a "fast" one today that bounced once in the FW and then got me a 70% lie in the heavy. Maybe the engine somehow sees a fast/fast or a perfect/fast and the odds of a good lie go down? Who knows. If done right (see VctrySports ^^^), it can make for a good and challenging course. It's not done right too often though, IMO.
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