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Post by SloanerTW on Jun 3, 2017 22:35:10 GMT -5
This is a video of the Boom Boom putting method where you look into the break until the grid lines go flat, courtesy of canthitstraight . For the original thread, look for the thread "Tips by BoomBoom." The advantage(one of many) of playing with a mouse. Notice how he was able to stop and hold his putter at the right drawback distance before following through with the putt. That is a flaw in my opinion that I hope is addressed in TGC2 You can do that with a controller but i wouldn't recommend it with whatever you use. Its really a lot easier to get the speed using tempo rather than stopping somewhere but to each their own. My method just hit every putt 3 ft past the hole and get used to how it reacts on the green. unless is some ridiculous elevation i may add/subtract a few feet but other than that always go for 3 feet past. ( 10 ft 2" up put at 15ft. 10 ft 3" down put at 10 ft.) Also pay attention to what is happening after the hole if its going downhill take some speed off and play slightly more break. So that 10ft 3" down putt i may go to 7 or 8 ft if it looks like the putt will keep going.
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Post by ABU_Bear on Jun 4, 2017 10:42:45 GMT -5
The advantage(one of many) of playing with a mouse. Notice how he was able to stop and hold his putter at the right drawback distance before following through with the putt. That is a flaw in my opinion that I hope is addressed in TGC2 You can do that with a controller but i wouldn't recommend it with whatever you use. Its really a lot easier to get the speed using tempo rather than stopping somewhere but to each their own. My method just hit every putt 3 ft past the hole and get used to how it reacts on the green. unless is some ridiculous elevation i may add/subtract a few feet but other than that always go for 3 feet past. ( 10 ft 2" up put at 15ft. 10 ft 3" down put at 10 ft.) Also pay attention to what is happening after the hole if its going downhill take some speed off and play slightly more break. So that 10ft 3" down putt i may go to 7 or 8 ft if it looks like the putt will keep going. Oh I know it's possible with a controller...but with a mouse you can draw it back and leave it there and go grill a burger and grab a beer. That's a game flaw in my opinion
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Post by nevadaballin on Jun 4, 2017 11:09:48 GMT -5
This is a video of the Boom Boom putting method where you look into the break until the grid lines go flat, courtesy of canthitstraight . For the original thread, look for the thread "Tips by BoomBoom." This method really takes the "golf" out of golf, which is why I decided not to use it when Boom first posted it. I know i'm a little different as I try to keep my gameplay within the spirit of the game of golf - and I don't fault people for using that method - but damn that's one giant chunk of cheese. As in, "let's take lining up a putt - a fundamental step in golf - totally out of the equation and do this paint-by-numbers thing instead". As much as I wish this method would be gone in TGC2, I know it will not be gone, people will continue to do it.
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Deleted
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Post by Deleted on Jun 4, 2017 11:24:34 GMT -5
This is a video of the Boom Boom putting method where you look into the break until the grid lines go flat, courtesy of canthitstraight . For the original thread, look for the thread "Tips by BoomBoom." This method really takes the "golf" out of golf, which is why I decided not to use it when Boom first posted it. I know i'm a little different as I try to keep my gameplay within the spirit of the game of golf - and I don't fault people for using that method - but damn that's one giant chunk of cheese. As in, "let's take lining up a putt - a fundamental step in golf - totally out of the equation and do this paint-by-numbers thing instead". As much as I wish this method would be gone in TGC2, I know it will not be gone, people will continue to do it. First of all, how is this a paint by numbers thing anymore than looking at the exact wind speed, something you can't do in real life golf, and then doing the math to determine how far the ball will travel using any particular club with any given loft? Do you REALLY think the top players in this game play entirely by feel? Seriously? Second of all, this is beyond a full proof method for sinking putts. If it was, I wouldn't be on my way to missing my 7th straight cut in the PGA tour. There is no difference between this and all the other sh%$ that people use to play this game.
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anubus94
Caddy
Posts: 65
TGCT Name: Justin Montgomery
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Post by anubus94 on Jun 4, 2017 11:31:18 GMT -5
I've had some success on PS4 counting gridlines. It doesn't work every time but I've made my fair share of longer putts using this method when slopes are still green (not yellow or red) and the green speed is fast (170+ft on putter which is about 95% of TGC tours courses at least on Web.com+). For slow beads I count 1/2, for medium speed I count 1 and for fast I count 2. I sum all of these from my position to the hole. On a flat or moderately raised green, I take the sum as given. On downhill I multiply by 1.5. On uphill I half it. I then tick the PS4 controller using the D-Pad by that amount to compensate for break. I use the standard methods of elevation to aim the marker (start 2 in past hole and then add the number of inches uphill - if elevation is [-2,0) then I just aim for the hole. On downhill putts where the slope starts early and is >= -4 in on fast green if it's a putt < 20 feet I'll just give it a tap treating it like a 6 footer as the ball will pick up speed fast. On slower greens I'll have to get a feel for them again but typically treat the break roughly 1/2-2/3 of what I do on the fast greens. Of course things are always easier when you can stick the pin and not have to do much putting, which is what I see Ian do all the time .
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Post by ABU_Bear on Jun 4, 2017 11:34:11 GMT -5
Do you REALLY think the top players in this game play entirely by feel? Seriously? No...I think they all cheat but in different ways.
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Post by Deleted on Jun 4, 2017 11:36:52 GMT -5
Do you REALLY think the top players in this game play entirely by feel? Seriously? No...I think they all cheat but in different ways. Way to go Jim. You've pretty much slammed a whole community in one sentence. You are indeed the master. LOL.
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Post by nevadaballin on Jun 4, 2017 11:52:54 GMT -5
This method really takes the "golf" out of golf, which is why I decided not to use it when Boom first posted it. I know i'm a little different as I try to keep my gameplay within the spirit of the game of golf - and I don't fault people for using that method - but damn that's one giant chunk of cheese. As in, "let's take lining up a putt - a fundamental step in golf - totally out of the equation and do this paint-by-numbers thing instead". As much as I wish this method would be gone in TGC2, I know it will not be gone, people will continue to do it. First of all, how is this a paint by numbers thing anymore than looking at the exact wind speed, something you can't do in real life golf, and then doing the math to determine how far the ball will travel using any particular club with any given loft? Do you REALLY think the top players in this game play entirely by feel? Seriously? Second of all, this is beyond a full proof method for sinking putts. If it was, I wouldn't be on my way to missing my 7th straight cut in the PGA tour. There is no difference between this and all the other sh%$ that people use to play this game. There's a huge difference. First of all, doing calculations for wind, elevation, etc actually requires someone to think, use their brain, leaving room for mental errors (for those of us who do not use charts, calculators or spreadsheets). Making a grid line even with the bottom of your screen then compensating the other way is what makes it a paint-by-numbers method. There is no brain work required there. It's auto-pilot putting. I don't care how the top players play. I don't care how anyone plays, to each his own. If i did, I would cookie cutter how i play to mimic them. Obviously I do not lol (see the comment under my avatar). But that doesn't mean I do not have an opinion about it. It is just my opinion though. I've never said to anyone that they shouldn't play the way they want. My thing is MY thing. It's my respect for the game of golf and the spirit in which it should be played. It's my choice to play the way I do. Considering that a lot of people in this thread are saying they have adopted that method and it has improved their putting tells me that the method has merit. Whether you are reaping the rewards as much as others is neither here nor there. Just to be clear, this is just my personal view of it. It shouldn't be construed as people are doing something wrong. I also view it as a huge chunk of cheese, just like I view max lofting clubs as a huge chunk of cheese.
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Deleted
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Post by Deleted on Jun 4, 2017 12:39:28 GMT -5
First of all, how is this a paint by numbers thing anymore than looking at the exact wind speed, something you can't do in real life golf, and then doing the math to determine how far the ball will travel using any particular club with any given loft? Do you REALLY think the top players in this game play entirely by feel? Seriously? Second of all, this is beyond a full proof method for sinking putts. If it was, I wouldn't be on my way to missing my 7th straight cut in the PGA tour. There is no difference between this and all the other sh%$ that people use to play this game. There's a huge difference. First of all, doing calculations for wind, elevation, etc actually requires someone to think, use their brain, leaving room for mental errors (for those of us who do not use charts, calculators or spreadsheets). Making a grid line even with the bottom of your screen then compensating the other way is what makes it a paint-by-numbers method. There is no brain work required there. It's auto-pilot putting. I don't care how the top players play. I don't care how anyone plays, to each his own. If i did, I would cookie cutter how i play to mimic them. Obviously I do not lol (see the comment under my avatar). But that doesn't mean I do not have an opinion about it. It is just my opinion though. I've never said to anyone that they shouldn't play the way they want. My thing is MY thing. It's my respect for the game of golf and the spirit in which it should be played. It's my choice to play the way I do. Considering that a lot of people in this thread are saying they have adopted that method and it has improved their putting tells me that the method has merit. Whether you are reaping the rewards as much as others is neither here nor there. Just to be clear, this is just my personal view of it. It shouldn't be construed as people are doing something wrong. I also view it as a huge chunk of cheese, just like I view max lofting clubs as a huge chunk of cheese. I wasn't going to respond to this but there was something you said that I just couldn't let go. You talk about "the spirit of the game of golf" Exactly what part of TGC is that because I'm a little confused. Is it how you pull a joy stick back in TGC as opposed to having to swing a real golf club? Is it how you get the exact wind speed and direction in TGC as opposed to having to take a guess in real golf? Is it how you can zoom in off the tee to see exactly where your ball is going to land, or for that matter even see where the fairway is, as opposed to real golf where you better have walked the course and charted each hole ahead of time to know where everything is? Is it how you can loft a 3 iron to hit it 143 yards in TGC as opposed to it being impossible to do in real golf? Is it how you need no strength in TGC as opposed to actually being in good physical condition to play real golf? Is it how the weather has no affect on your person in TGC as opposed to oppressive heat taking its toll in real golf? Is it how when you putt in TGC hitting a straight putt is a matter of pulling the joy stick back straight as opposed to needing some actual skill on real golf, which also goes for driving and approach shots? Is it how the physics in this game are so way off from real life? The ONLY way TGC is anything like REAL golf is in that it has 18 holes and the goal is to put the ball in those 18 holes. Even playing TST, it's nothing like real golf. In fact, in some ways, it's worse. You can't get any idea how hard the wind is blowing in TGC because you can't feel it whereas in real golf, you can at least feel the difference between a light breeze and a stiff wind. So please, by all means, tell me exactly what this "spirit of the game of golf is" when playing a video game that has very little resemblance to a REAL game of golf.
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Post by ABU_Bear on Jun 4, 2017 12:50:35 GMT -5
There's a huge difference. First of all, doing calculations for wind, elevation, etc actually requires someone to think, use their brain, leaving room for mental errors (for those of us who do not use charts, calculators or spreadsheets). Making a grid line even with the bottom of your screen then compensating the other way is what makes it a paint-by-numbers method. There is no brain work required there. It's auto-pilot putting. I don't care how the top players play. I don't care how anyone plays, to each his own. If i did, I would cookie cutter how i play to mimic them. Obviously I do not lol (see the comment under my avatar). But that doesn't mean I do not have an opinion about it. It is just my opinion though. I've never said to anyone that they shouldn't play the way they want. My thing is MY thing. It's my respect for the game of golf and the spirit in which it should be played. It's my choice to play the way I do. Considering that a lot of people in this thread are saying they have adopted that method and it has improved their putting tells me that the method has merit. Whether you are reaping the rewards as much as others is neither here nor there. Just to be clear, this is just my personal view of it. It shouldn't be construed as people are doing something wrong. I also view it as a huge chunk of cheese, just like I view max lofting clubs as a huge chunk of cheese. I wasn't going to respond to this but there was something you said that I just couldn't let go. You talk about "the spirit of the game of golf" Exactly what part of TGC is that because I'm a little confused. Is it how you pull a joy stick back in TGC as opposed to having to swing a real golf club? Is it how you get the exact wind speed and direction in TGC as opposed to having to take a guess in real golf? Is it how you can zoom in off the tee to see exactly where your ball is going to land, or for that matter even see where the fairway is, as opposed to real golf where you better have walked the course and charted each hole ahead of time to know where everything is? Is it how you can loft a 3 iron to hit it 143 yards in TGC as opposed to it being impossible to do in real golf? Is it how you need no strength in TGC as opposed to actually being in good physical condition to play real golf? Is it how the weather has no affect on your person in TGC as opposed to oppressive heat taking its toll in real golf? Is it how when you putt in TGC hitting a straight putt is a matter of pulling the joy stick back straight as opposed to needing some actual skill on real golf, which also goes for driving and approach shots? Is it how the physics in this game are so way off from real life? The ONLY way TGC is anything like REAL golf is in that it has 18 holes and the goal is to put the ball in those 18 holes. Even playing TST, it's nothing like real golf. In fact, in some ways, it's worse. You can't get any idea how hard the wind is blowing in TGC because you can't feel it whereas in real golf, you can at least feel the difference between a light breeze and a stiff wind. So please, by all means, tell me exactly what this "spirit of the game of golf is" when playing a video game that has very little resemblance to a REAL game of golf. You make posts like this..and then wonder why people sh it on your posts. Hahahaha...classic. I get "calling a spade a spade"...but you should expect to get verbally curb stomped when you make posts like this. You know me Wags...I don't sugar coat anything
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Post by nevadaballin on Jun 4, 2017 13:43:17 GMT -5
There's a huge difference. First of all, doing calculations for wind, elevation, etc actually requires someone to think, use their brain, leaving room for mental errors (for those of us who do not use charts, calculators or spreadsheets). Making a grid line even with the bottom of your screen then compensating the other way is what makes it a paint-by-numbers method. There is no brain work required there. It's auto-pilot putting. I don't care how the top players play. I don't care how anyone plays, to each his own. If i did, I would cookie cutter how i play to mimic them. Obviously I do not lol (see the comment under my avatar). But that doesn't mean I do not have an opinion about it. It is just my opinion though. I've never said to anyone that they shouldn't play the way they want. My thing is MY thing. It's my respect for the game of golf and the spirit in which it should be played. It's my choice to play the way I do. Considering that a lot of people in this thread are saying they have adopted that method and it has improved their putting tells me that the method has merit. Whether you are reaping the rewards as much as others is neither here nor there. Just to be clear, this is just my personal view of it. It shouldn't be construed as people are doing something wrong. I also view it as a huge chunk of cheese, just like I view max lofting clubs as a huge chunk of cheese. I wasn't going to respond to this but there was something you said that I just couldn't let go. You talk about "the spirit of the game of golf" Exactly what part of TGC is that because I'm a little confused. Is it how you pull a joy stick back in TGC as opposed to having to swing a real golf club? Is it how you get the exact wind speed and direction in TGC as opposed to having to take a guess in real golf? Is it how you can zoom in off the tee to see exactly where your ball is going to land, or for that matter even see where the fairway is, as opposed to real golf where you better have walked the course and charted each hole ahead of time to know where everything is? Is it how you can loft a 3 iron to hit it 143 yards in TGC as opposed to it being impossible to do in real golf? Is it how you need no strength in TGC as opposed to actually being in good physical condition to play real golf? Is it how the weather has no affect on your person in TGC as opposed to oppressive heat taking its toll in real golf? Is it how when you putt in TGC hitting a straight putt is a matter of pulling the joy stick back straight as opposed to needing some actual skill on real golf, which also goes for driving and approach shots? Is it how the physics in this game are so way off from real life? The ONLY way TGC is anything like REAL golf is in that it has 18 holes and the goal is to put the ball in those 18 holes. Even playing TST, it's nothing like real golf. In fact, in some ways, it's worse. You can't get any idea how hard the wind is blowing in TGC because you can't feel it whereas in real golf, you can at least feel the difference between a light breeze and a stiff wind. So please, by all means, tell me exactly what this "spirit of the game of golf is" when playing a video game that has very little resemblance to a REAL game of golf. Spirit of the game - pretty simple concept. Approach the way i play this game the same way I play real golf. Example - my ball is on the green fringe and the cup is 10 feet away. In the real world I putt that shot. More often than not, i also putt it in TGC. If you've watched my streams or seen any of the videos I've posted of me doing this, you know that is something that I do different than other people. Why? Because that's how golf is really played. There are physics challenges, which is why I won't do it from light rough, so adapting is a must. Another example is max lofting a 3 iron to hit a shot 170 yds. In what world does anyone do that for real? No world but this one. That's my definition of playing in the spirit of the game. It's self-imposed restrictions that I enjoy playing under. Don't snipe me for trying to keep the game as realistic as possible for me, despite some of the faults in the game. Your view of spirit of the game may be different. And that's fine.
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Post by Deleted on Jun 4, 2017 14:00:20 GMT -5
That's just it. When you say "realistic as possible" there is nothing, zero, nada, zilch, that is realistic about this game. And it's not supposed to be. It's a simulation. Heck, it's not even really a simulation. TGC VR, where I assume you actually pick up a golf club, or some other VR game, is a simulation. At least there you have some of the physical realities of golf. If I tried playing a VR, forget it. I doubt I'd ever break 100.
Okay, you've put some self imposed restrictions on your game to keep within "the spirit" of the game of golf. But I guarantee you that there are purists, as in actual golfers, who would point out a number of things that you do and/or take advantage of that you can't do in real golf.
In short, I treat real golf like real golf (which I absolutely suck at) and a video game as a video game. That's why I play a "video game" and NOT real golf. And that's why I take advantage of everything that video game has to offer. Because it's NOT real golf.
And while you may have not directly knocked people for doing things like putting using Boomer's system, you've implied by your comment that they're not playing within "the spirit of the game" while others here have flat out called these players cheaters.
So yeah, I take offense to it. I have a hard enough time playing this game doing all the things that I do, the proof being my 7 straight missed cuts. I don't need to make things harder for me by playing in this "spirit of the game" and I don't appreciate being made to feel like I'm cheating.
When we all go out there with real clubs and take real swings, and I'm still pulling back a joy stick, then folks here can accuse me of cheating.
Not before.
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Post by nevadaballin on Jun 4, 2017 14:35:08 GMT -5
That's just it. When you say "realistic as possible" there is nothing, zero, nada, zilch, that is realistic about this game. And it's not supposed to be. It's a simulation. Heck, it's not even really a simulation. TGC VR, where I assume you actually pick up a golf club, or some other VR game, is a simulation. At least there you have some of the physical realities of golf. If I tried playing a VR, forget it. I doubt I'd ever break 100. Okay, you've put some self imposed restrictions on your game to keep within "the spirit" of the game of golf. But I guarantee you that there are purists, as in actual golfers, who would point out a number of things that you do and/or take advantage of that you can't do in real golf. In short, I treat real golf like real golf (which I absolutely suck at) and a video game as a video game. That's why I play a "video game" and NOT real golf. And that's why I take advantage of everything that video game has to offer. Because it's NOT real golf. And while you may have not directly knocked people for doing things like putting using Boomer's system, you've implied by your comment that they're not playing within "the spirit of the game" while others here have flat out called these players cheaters. So yeah, I take offense to it. I have a hard enough time playing this game doing all the things that I do, the proof being my 7 straight missed cuts. I don't need to make things harder for me by playing in this "spirit of the game" and I don't appreciate being made to feel like I'm cheating. When we all go out there with real clubs and take real swings, and I'm still pulling back a joy stick, then folks here can accuse me of cheating. Not before. To each his own. We're all at the mercy of the game code one way or another. How I decide to play and how others do doesn't mean much. We all paid our hard earned money for the game and can play it within any style we wish, within any league rules that exist. The fact that i think some things people do are a bit cheesy and I not only implied it - i outright said it - shouldn't mean a thing to any of them. They shouldn't, and probably do not, care in the least bit about what I think. If you take offense to it, then that's your problem, not mine. I am unapologetic for my opinion on it. I don't have a problem with how others play. I don't call them out. I don't put them on blast. In fact, as you've seen throughout this conversation, I encourage them to play however they wish. Again, my opinions are my own, which I'm certainly entitled to have whether agreed upon or not. But let's be clear on one, i did not say it was cheating. Do not get the two intertwined as being the same thing.
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Post by SloanerTW on Jun 4, 2017 15:14:38 GMT -5
If you guys don't want people hitting lifted 3 irons stop putting pins 3 boxes from the front of the greens. Also a fully lifted 3i is similar to a hard hit pitching wedge in real life less control and a softer landing or more "spin".
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Post by Errol1967 on Jun 4, 2017 15:25:14 GMT -5
The most putts I miss is from the fringe. I simply cant chip the ball in the hole like others, im worse at it. If I use the SW, PW...nothing goes in, or just fly by the hole and goodbye hahaha. I tried the method with the 9 iron chip, but thats even worser. I really suck at chipping from the fringe or light rough. With flop no prob, but chip...archhh. If I could chip, I had much better scores and probarly playing higher levels. So if someone could just tell me how to play it, that would be awsome.
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