Do you mean bunkers in the middle of the fairway or off to the side?
If you lay a bunker down with a shape, it will create a thin strip of rough around it. If you spline it, it will be fairway.
When it comes to laying down your fairway, fairway also overrides rough. So where you place fairway that is what you will see. The surfaces have a tiered system of priority, which is the same order as they go down the list in the designer - bunker, green, fairway, rough, heavy rough. So if you place a bunker down, it overrides everything else.
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Post by lessthanbread on Aug 1, 2019 20:38:46 GMT -5
What I do is pick the spot where I will put my fairway bunker, spline my fairway around that spot, add the rough layer, then add the bunker in the heavy rough. Looks natural and makes sure the different surface edges don’t touch
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I’m a pretty new designer and recently I’ve just blanked on how to create fairway bunkers with Rough around them, the fairway always seems to override the rough texture. How can I create them? Thanks!
Use the SCULPT tool (red brush) to either raise or flatten, and lower the elevation as far as it can go. The reason this works is a bit complicated.
Also note that this trick does not work if you're trying to cut a section of fairway built by auto-filling a closed spline. When using this method, you have to manually paint the fairway (you can still outline the fairway with a spline, but you cannot fill the spline).
I always lay down my bunkers before I make the fairway. When I want one to lie entirely in the fairway I just trace all the way around it with a fairway spline leaving a gap of rough. From that point I either will keep "splining" until I can close and fill the spline loop or I just keep the fairway ring around the bunker (without filling it) and join it to the rest of my fairway with more splines or brushes.