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Post by Riotous on Jun 16, 2019 2:06:46 GMT -5
17 Holes routed and happy with, 1 not so much. If in doubt, start again? The real work starts now, sculpting and planting. Only a couple of months work in between kids work!!
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Post by SMIFFYLFC79 on Jun 16, 2019 2:14:38 GMT -5
RiotousMane Municipal, Six Stars GC, Origi Open, Robetsons Retreat, YNWA Kop End CC. Few ideas maybe
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Post by Riotous on Jun 16, 2019 4:00:13 GMT -5
Great ideas, it’ll take me a few years to work through those!
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Post by Riotous on Jun 19, 2019 18:04:50 GMT -5
Sculpting is slowly progressing, going for a country look but trying to stay clean and modern without leaving open spaces. This is proving a real struggle, any suggestions welcome! Retaining wall needs some adjusting
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Post by lessthanbread on Jun 19, 2019 18:26:27 GMT -5
Sculpting is slowly progressing, going for a country look but trying to stay clean and modern without leaving open spaces. This is proving a real struggle, any suggestions welcome! Retaining wall needs some adjusting Oh good ol retaining walls I was just gonna say see if you can give them a nice curve
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Post by Riotous on Jun 24, 2019 21:07:00 GMT -5
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Post by SMIFFYLFC79 on Jun 29, 2019 3:19:21 GMT -5
Incorporate 6 Stars somehow
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Jun 29, 2019 13:03:17 GMT -5
Incorporate 6 Stars somehow A bunker complex
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Post by Riotous on Jun 30, 2019 19:58:00 GMT -5
Course is in its finishing stages but it'll come out after the design contest because there will be some stunning tracks hitting our screens over the next weeks. The pins on a green moved without me doing anything (that i knew about), see the photo below. Anyone know why this would happen ?
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Post by Riotous on Jul 17, 2019 23:16:26 GMT -5
Some major reworks going on at the moment, decided this is going to be a long term project and if i'm not happy with a hole then its going to be changed Before... Open up the view from the tee, more interesting landing area, get the village Church noticed
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Post by SMIFFYLFC79 on Aug 13, 2019 3:29:00 GMT -5
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Post by Generic_Casual on Aug 13, 2019 4:36:01 GMT -5
As far as your pins moving...
If you move the green waypoint AFTER you have multi-pinned, then the pins will move in relation from where the waypoint was originally to where you placed it..
This might be what is going on there.
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Post by Riotous on Aug 14, 2019 2:40:57 GMT -5
Better after the Norwich game! Gone cold on Klopps pocket whilst making a course for the Rookie contest, but i’ll be back because the track was coming along nicely
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Post by ezzinomilonga on Aug 14, 2019 5:39:30 GMT -5
Better after the Norwich game! Gone cold on Klopps pocket whilst making a course for the Rookie contest, but i’ll be back because the track was coming along nicely I was thinking about the sane question great answer, by the way C'mon mate, I can't see the moment to test your course!
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Post by ohheycat on Aug 14, 2019 16:40:23 GMT -5
Q: The pins on a green moved without me doing anything (that i knew about), see the photo below. Anyone know why this would happen?
A: the final waypoint can be be moved separately from pin 1. When this happens moving the waypoint after all the pins are set will move all the pins the same amount as that waypoint is moved. I was scratching my head about this a while back, but if you need the waypoint separated for a better flyover just keep in mind it cant be adjusted again without this headache. Just moving pin 1 will snap the waypoint back and throw all the other pins out
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