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Post by linkslover on Feb 21, 2019 12:12:48 GMT -5
I played Path of Daggers last night in the Casuals Society. Horrible, horrible course. Every shot is blind except weirdly the tee shot on the par 3 17th. I can only assume that it is a poorly designed course with unintentional blind shots being the result of non existent land movement. You see this a lot with brand new designers. I'm not sure it is, I think it is deliberate. The course is very well planted and suits the desert theme. It's just there are blind shots everywhere.
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Post by gforce41 on Feb 22, 2019 11:42:30 GMT -5
I think most of the problem is exactly what Joe says above, newer designers are not aware of what they are doing and a poorly designed course has many unintentional blind shots. A more experienced designer is aware of the proper framing of the shot off the tee etc...I was probably guilty of this early on. However, I do play a lot of real life course with blind shots. A lot of my courses do have uphill shots to elevated greens etc. Given the preview ability in the game it shouldn't be that big of a deal if done right. What I try to do is provide some sort of aiming reference in the shot...a single tree, a house in the distance. That is what you might do in real life. Find an aiming point in the distance, and work off that...that is why I liked the horizon circle in TGC2 vs the preview circle on the actual course in TGC19.
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