Deleted
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Post by Deleted on Nov 30, 2018 13:23:18 GMT -5
I personally think HB should scrap the Tempo swing. To expect everyone to swing a club the same way on three different platforms, all using different control methods is just ridiculous. It's pretty obvious there will be a disadvantage for some players somewhere. Why can't we just rely on the swing plain to determine the direction the ball travels, and just make this more sensitive depending on which club set you are using. Because that isn't nearly dynamic enough, IMO. Tempo mimics the ratio of your body rotating to the speed of the club movement. Off on one or the other has the club either ahead or behind. I don't golf IRL, but I believe this is 'open' or 'closed' club head.
The swing plane would be the accuracy of having the club face neutral with respect to the ball.
The above, if I understand it correctly, would be why a fast downswing (pull) can be offset by a 'push' swing plane (to the right for a RH golfer and vice versa for a lefty).
HB needs to work on balance on the consoles. The Society model is to our detriment here at TGCT due to HB not particularly caring if they match from one to another platform. They should embrace the work TGCT does and find a better balance across all platforms.
Just my .02 of course.
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Post by liamgriff74 on Nov 30, 2018 14:09:42 GMT -5
I’ve just had another couple of rounds on the game, everything started off fine -5 after 8 on a medium hard course, then out of the blue vf and slows out of nowhere, swing felt completely different even the graphics went laggy, dropped 3 over the last 10, this happens daily, my swing cannot just completely desert me this often, I’m on the pga so I’m a decent player, I am convinced there is a bug that changes the dynamics of the swing randomly, the game has so much potential but plays like a dog, no correction a rabid dog. Plus the fact I’m sick of getting destroyed by average players who play pro clubs, I swapped to pro for a week and the game is that easy it’s boring and people on here are saying hb aren’t to blame??? Of course they are they wrecked the game
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Deleted
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Post by Deleted on Nov 30, 2018 14:10:58 GMT -5
One way to fix this issue of tempo problems between platforms and club sets is if they had a club tuner. You go to the range and hit 20 shots. The game takes your best 5 and that is now your tempo. Now it is all based on how you swing. If you are off tempo it is because you are not matching your swing. There are probably some complications there but I think it is a good idea. I did not come up with it I saw it posted a long time ago on HB forums.
In addition the swing tempo should be 3 to 1. Meaning your back swing is 3 times slower then your downswing. This about the average of most golfers IRL. This makes swing speed very important and it would affect your spin of the ball. This means you could intentionally put more or less spin on the ball or overcook it. Yes swinging to fast can cause pulls and hooks because your club head gets ahead of your body (hips have not turned) so the club head is now closed. Opposite for pushes and slices. Swing to slow and you club can get behind your body leaving the face open. The problem is there is a lot more going on that can cause the club head to be open or close and IRL most golfers club head position is more because of swing plane and not tempo.
The problem with this game is tempo is everything. YOu can have a bad swing plane but good tempo overrides it and you hit it straight. Go to the range IRL and have perfect tempo with a over the top swing and tell me if you hit it straight. Not going to happen.
Where they really dropped the ball is tempo and swing plane should be separate most of the time. If you want to hit it straight you should have to swing straight back and straight down on the cone. then of course tempo plays a part as it does now. If you want to fade it then you have to swing out to in with the stick 5 to 11. The opposite for a draw 7 to 2. So now if you want an accurate fade or draw you need PP if you mess up the tempo you could under cook the fade or draw or overcook which could cause the dreaded double cross where a fade becomes a draw.
Add a swing tuner, 3 to 1 swing where swing speeds are way more important because they affect spin and you got a good sim golf swing for a golf game.
End of the day we have a very basic swing. They actually dumbed it down from TGC 2. In that game you could manually draw or fade with swing plane.
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Post by Celtic Wolf on Nov 30, 2018 14:14:29 GMT -5
I'll be honest I've always put my bad swings down to myself. I've never looked into it that much, so don't know if there's a problem with Xbox, my internet or the game. I guess I don't dwell on it much and just plough on through and not let it spoil my enjoyment of the game.
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Post by liamgriff74 on Nov 30, 2018 14:20:23 GMT -5
I'll be honest I've always put my bad swings down to myself. I've never looked into it that much, so don't know if there's a problem with Xbox, my internet or the game. I guess I don't dwell on it much and just plough on through and not let it spoil my enjoyment of the game. That’s the whole point the game is no longer enjoyable because it has been ballsed up by an incompetent developer
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Post by nate94gt on Nov 30, 2018 15:19:10 GMT -5
I'll be honest I've always put my bad swings down to myself. I've never looked into it that much, so don't know if there's a problem with Xbox, my internet or the game. I guess I don't dwell on it much and just plough on through and not let it spoil my enjoyment of the game. Same here. I assume I just @!$#ed up. Where there IS a difference, is in swing types. Tempo for a pitch, punch, chip, flop, etc are ALL different. My swing tempo for a flop is completely different than a regular swing, and that's what I don't like.
at the end of the day, I don't care enough to have it piss me off lol. this game is a lot of fun.
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Post by Celtic Wolf on Nov 30, 2018 15:24:34 GMT -5
I'll be honest I've always put my bad swings down to myself. I've never looked into it that much, so don't know if there's a problem with Xbox, my internet or the game. I guess I don't dwell on it much and just plough on through and not let it spoil my enjoyment of the game. That’s the whole point the game is no longer enjoyable because it has been ballsed up by an incompetent developer Maybe I don't have the same problems as the ones you experience as I still enjoy the game.
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Epiphanic
Weekend Golfer
Posts: 77
TGCT Name: Nicholas Aakre
Tour: CC-Am/TST
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Post by Epiphanic on Nov 30, 2018 15:37:08 GMT -5
Speed of moving the thumbstick forward. I’ve actually swung through as fast as I could deliberately trying to get a very fast and ended up perfect and dead straight that’s why I asked is it relative to the backswing speed. My unscientific experience tells me that the ideal downswing tempo is somewhat affected by your backswing tempo. Faster backswings require faster downswings. Again, that's just my experience.
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Post by lessangster on Nov 30, 2018 16:04:06 GMT -5
One way to fix this issue of tempo problems between platforms and club sets is if they had a club tuner. You go to the range and hit 20 shots. The game takes your best 5 and that is now your tempo. Now it is all based on how you swing. If you are off tempo it is because you are not matching your swing. There are probably some complications there but I think it is a good idea. I did not come up with it I saw it posted a long time ago on HB forums. In addition the swing tempo should be 3 to 1. Meaning your back swing is 3 times slower then your downswing. This about the average of most golfers IRL. This makes swing speed very important and it would affect your spin of the ball. This means you could intentionally put more or less spin on the ball or overcook it. Yes swinging to fast can cause pulls and hooks because your club head gets ahead of your body (hips have not turned) so the club head is now closed. Opposite for pushes and slices. Swing to slow and you club can get behind your body leaving the face open. The problem is there is a lot more going on that can cause the club head to be open or close and IRL most golfers club head position is more because of swing plane and not tempo. The problem with this game is tempo is everything. YOu can have a bad swing plane but good tempo overrides it and you hit it straight. Go to the range IRL and have perfect tempo with a over the top swing and tell me if you hit it straight. Not going to happen. Where they really dropped the ball is tempo and swing plane should be separate most of the time. If you want to hit it straight you should have to swing straight back and straight down on the cone. then of course tempo plays a part as it does now. If you want to fade it then you have to swing out to in with the stick 5 to 11. The opposite for a draw 7 to 2. So now if you want an accurate fade or draw you need PP if you mess up the tempo you could under cook the fade or draw or overcook which could cause the dreaded double cross where a fade becomes a draw. Add a swing tuner, 3 to 1 swing where swing speeds are way more important because they affect spin and you got a good sim golf swing for a golf game. End of the day we have a very basic swing. They actually dumbed it down from TGC 2. In that game you could manually draw or fade with swing plane. Some of the swings I’ve been doing lately look like a backwards 3 but because I had perfect/perfect tempo I hit the ball straight, just lately I’ve been pulling back on the stick fast then pushing down fast and getting perfect/perfect I’ve been trying to stop the slow downswings especially with the irons.
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Post by zzfr33b1rdzz on Nov 30, 2018 17:09:44 GMT -5
I'll be honest I've always put my bad swings down to myself. I've never looked into it that much, so don't know if there's a problem with Xbox, my internet or the game. I guess I don't dwell on it much and just plough on through and not let it spoil my enjoyment of the game. Same here. I assume I just @!$#ed up. Where there IS a difference, is in swing types. Tempo for a pitch, punch, chip, flop, etc are ALL different. My swing tempo for a flop is completely different than a regular swing, and that's what I don't like.
at the end of the day, I don't care enough to have it piss me off lol. this game is a lot of fun.
Haven't played IRL for a while now (kids), but I do remember chipping and flopping tempos IRL ARE different from a regular swing. Like many, I also don't pine over the swing as I figure I did something to deserve the bad shots, though my XB controller could probably use an oil change.
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Post by lessangster on Nov 30, 2018 17:45:34 GMT -5
I once watched a Nick Faldo video where they edited his swing and every shot was address then back and though and the tempo was exactly the same from Driver through to Sand Wedge only the swing was slightly quicker because of the shorter shaft length. If you couldn’t see head you wouldn’t know which club he was using.
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Post by lesizmoore on Nov 30, 2018 18:00:56 GMT -5
Kinda reminds me of Fred Couples, silky smooth on each swing and same nice and easy tempo no matter a driver or a wedge.
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Deleted
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Post by Deleted on Nov 30, 2018 18:11:12 GMT -5
Kinda reminds me of Fred Couples, silky smooth on each swing and same nice and easy tempo no matter a driver or a wedge. His swing is amazing to watch. It's like he doesn't even try. Then you have John Daly and you are like...how is that possible.
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Post by lesizmoore on Nov 30, 2018 18:16:01 GMT -5
Sorry to repeat myself a bit, but Fred 's nick name was boom boom because of being a long hitter. Guess you don't need to kill it go get distance 'eh.
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Post by Art Vandelay on Nov 30, 2018 19:30:21 GMT -5
Would love to see more details about swing changes, particularly for the mouse.
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